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After having followed the preceding steps, turn on the projector via the main
Power
switch
.
The display and will show in sequence the software version installed in the 2 onboard microprocessors:
the display
“
D
”
and the master
“
M
”
.
For example, upon turning on power, the
iWash Halo
may show:
D1.30
(display pcb
“
D
”
software version)
M1.02
(master pcb
“
M
”
software version)
The projector will perform a reset function on all the internal and external motors. This will last some few seconds, after which it will be
subject to the external signal from the controller. The display will remain fixed on indicating correct
DMX 512
signal reception.
If the display flashed, there is no DMX signal being received.
Check your cabling and your controller.
7.1. DMX addressing
Each projector utilises
16
channels of
DMX 512
for complete control (for further information, see section
7.2. DMX functions
).
DMX addresses
To ensure that each projector accesses the correct signal, it is necessary to correctly address each fixture. Any number between 1 and
497 can be generated via the multifunction panel of the unit. This procedure must be carried out on every projector being used. When
powered up initially, each projector will show
A001
which indicates
DMX address 001
; a projector thus addressed will respond to com-
mands on channel
1
to
16
from your
DMX controller
. A second unit should be addresses as
A017
, a third as
A033
and so on until
the final projector has been addressed.
Altering DMX addresses
1.
Press the
+
or
-
buttons until the display shows the required
DMX
address. The characters in the display will flash to indicate that the
selection is not yet stored in memory.
2.
Press the
enter
button to confirm your selection. The display panel will cease to flash and the projector will now respond to the new
DMX 512 address
.
Important Note
: holding down the
+
or
-
buttons will cause the display to alter at an increased speed, allowing a faster selection to be made.
ATTENTION!!
If you alter the DMX with no DMX controller connected, the characters in the display panel will continue to flash
even after you have pressed the ENTER button.
m
enu
m
en
u
en
te
r
en
ter
+
+
A O O 1
7. Turning on the projector
10
English