Section 4: Maintenance
4-6 Christie DS+60/DW30/Matrix 3000 User’s Manual
To replace a lamp:
1. Press
to power down the projector and allow the lamp to cool for
approximately 5 minutes after the fans have turned off before continuing with
Step 2. If required, you can switch lamp modes and cut power to the lamp you
want to replace without having to power down the projector and interrupt a
presentation. Check the Lamp menu to ensure the lamp operation mode has been
switched to the other lamp. Allow the lamp to cool sufficiently before continuing
with Step 2.
NOTE: Opening a lamp door with a “live” lamp will cause the projector to
automatically cut power to that lamp.
WARNING
Wait at least 5 minutes after powering down or switching
lamp operation modes to allow the lamp to cool
sufficiently before removing.
Figure 4.2.
2. Remove the single screw from the
lamp door you want to open.
NOTE: The amber window on the
door (Figure 4.2.) should be dim. If
it “glows” then the lamp in this
compartment is still on. Manually
switch to the other single lamp
operation mode to cut power to the
lamp before replacing. (Figure 4.3)
3.
Swing the lamp door open.
(
Figure
4.3
.)
4. Using a screwdriver or fingers, turn the three lock screws on the lamp module
counter-clockwise a quarter turn each to “unlock” it. (Figure 4.4.)
5. Using the two finger guides molded into the lamp housing, pull the lamp straight
out of the projector. (Figure 4.4) The lamp module disconnects from the terminal
block located at the back of the lamp compartment.
Figure 4.3.