19990401
5-4 Storing a Graph in Picture Memory
You can save up to 20 graphic images in picture memory for later recall. You can overdraw
the graph on the screen with another graph stored in picture memory.
u
To store a graph in picture memory
1. After graphing in GRPH
•
TBL Mode, press
6
(
g
)
1
(PICT)
b
(Store) to display the
pop-up window.
2. Press a number key to specify the Picture memory where you want to save the picture,
and then press
w
. Pressing
b
w
stores the picture function to Picture Memory 1
(Pict 1).
• There are 20 picture memories numbered Pict 1 to Pict 20.
u
To recall a stored graph
1. After graphing in GRPH
•
TBL Mode, press
6
(
g
)
1
(PICT)
c
(Recall) to display the
pop-up window.
2. Press a number key to specify the Picture memory for the picture you want to recall,
and then press
w
. Pressing
b
w
recalls the picture function in Picture Memory 1
(Pict 1).
5-4-1
Storing a Graph in Picture Memory
# Storing a graphic image in a memory area that
already contains a graphic image replaces the
existing graphic image with the new one.
# A dual Graph screen or any other type of graph
that uses a split screen cannot be saved in
picture memory.
Summary of Contents for ALGEBRA FX 2.0
Page 1: ... ALGEBRA FX 2 0 User s Guide ...
Page 19: ...19990401 ALGEBRA FX 2 0 ...
Page 26: ...19990401 1 1 Keys 1 1 1 Keys REPLAY COPY PASTE CAT CAL H COPY PRGM List Mat i ...
Page 122: ...19990401 ...
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Page 358: ...19990401 8 8 2 Program Library egcw w ww w ...
Page 360: ...19990401 8 8 4 Program Library Example 1 Example 2 fw baw bf w fw baw ca w ...
Page 362: ...19990401 8 8 6 Program Library ...
Page 364: ...19990401 8 8 8 Program Library dw fcde wfcde wfcde fcde w daw w ...
Page 366: ...19990401 8 8 10 Program Library b awaw bwaw aw9d w ...
Page 423: ...19981001 MEMO ...
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