2
defiant
B
BO
OA
AR
RD
D
O
OP
PE
ER
RA
AT
TIIO
ON
N
IIN
NT
TR
RO
O
C o m p e t i t i o n
L o c k
B o a r d O p e r a t i o n
MODE SELECTION
(Version 127.4T FRENZY only)
The LED FRENZY Board is driven via the Two-Button Membrane Pad on the rear of the Trigger Frame
(figure “A”) as well as the On-Board Dip Switch Panel (figure “B”) located on the front side of the Fenzy
Board and is accessed by removing the left trigger frame panel. Dip Switches 1 and 2 control DEBOUNCE,
Dip Switch 3 controls CAPPED MODE, Dip Switch 4 controls FIRING MODE, and Dip Switches 5 and 6 control
DWELL. Below are descriptions of the different modes and how they affect the Marker’s performance.
EYE
- Upon Powering up, the
DEFIANT 2’s
ACE System will always default to
FORCED MODE
. Pressing
Button 1 will Deactivate the ACE System and the marker will resume operation utilizing the
currrently selected Firing Mode, in
DRY FIRE MODE.
Pressing Button 2 will change the current
ACE System Setting to
DELAY MODE
. Listed below are descriptions of each ACE System Setting.
FORCED
- Marker fires only when ball is present at time of trigger pull.
DELAY
- Marker fires when ball is present at time of trigger pull and if a ball IS NOT
present the Marker will wait 1 second before firing.
DRY FIRE
- ACE System is Bypassed (OFF) and Marker fires at time of trigger pull.
DEBOUNCE
- Determines (in milli seconds) how long after each trigger pull, the board will ignore
further trigger activity.
(see figure “C” for details)
CAPPED MODE
- Determines if marker operates at an unlimited rate of fire or under a 15bps Cap.
FIRING MODE
- Determines which Firing Mode is selected.
(see figure “C” for details)
DWELL
- Determines how long the bolt remains in the forward position before repeating cycle.
Changing Dip Switch Settings is very simple.
Sliding Switches UP sets them to the
ON
position,
while Sliding Switches DOWN sets them to the
OFF
position. A small paper clip works well for
toggling Dip Switches. The chart below illustrates how the Dip Switch Panel affects the settings.
D
indicates DOWN, while
U
indicates UP.
COMPETITION LOCK
- With Competition Lock
ON
, Dwell and Debounce settings are locked and
cannot be changed until Competition Lock is
DISABLED
. While in Competition Mode the Eye Sensor
setting can be changed as normal to Dry Fire Mode or Delay Mode. When Competition Lock is
active, the LED will aluminate Green as normal upon powering up.
(Marker is not BPS capped
while using competition Lock)
ACTIVATING COMPETITION LOCK:
1. Turn Marker OFF.
2. Open up Trigger Frame to gain access to the Circuit Board.
3. Short out
C
and
D
Terminals (holes) at the top of the board.
Paper clips work well for this. Bend the clip so that one
end is touching the
D
and the other end is touching
C
.
4. Turn Marker ON.
5. Turn Marker OFF.
6. Disconnect the
D
and
C
short and leave off
for at least 30 seconds.
7. Reassemble Trigger Frame.
8. Ready to use with COMPETITION LOCK.
To turn OFF Competition Lock follow the same procedure.
When Competition Lock is active the marker will only operate
in Semi-Auto Mode and Ramping Mode will be disabled.
For information and instructions regarding previous and/or
future versions of the FRENZY Board (Other than version 127.4T),
please refer to separate instructions sheet included in box.
Turn Marker OFF
Membrane Pad
1
Open Trigger Frame
2
Disconnect Short, Leave OFF
Reassemble Trigger Frame
COMPETITION LOCK
6
7
8
Short out C and D Terminals
Turn ON
Comp Lock ON
3
4
5
Turn OFF
Terminals
C D
c o n t i n u e d
10
9
DEBOUNCE
FIRING MODES
DWELL
CAP MODES
D
ip
S
w
it
ch
P
an
el
B
A
DEBOUNCE
[1] [2]
RESULT
D
D
2mS
D
U
5mS
U
D
15mS
D
D
50mS
CAP MODE
[3]
RESULT
U
CAPPED
D
UNCAPPED
FIRING MODE
[4]
RESULT
U
RAMP MODE
D
SEMI-AUTO
DWELL
[5] [6]
RESULT
D
D
6mS
D
U
8mS
U
D
10mS
D
D
12mS
*
*
*
*
NOTE:
(
*
*
*
*
)
Indicates the Factory Default Setting
While in CAPPED Mode the Marker
will be limited to a 15bps limit.
While UNCAPPED the Marker will
operate at an unlimited Rate of fire.
RAMPING will comense after 4 rapid
trigger pulls in succession.
While in SEMI-AUTO MODE the Marker
will fire one shot per trigger pull.
figure C
Defiant 2 Manual ƒ 5/31/05 5:45 PM Page 11