Timecode:
Displays the Timecode.
Choose Internal to use an internal clock to synchronize
all the players. Choose SMPTE to control the Timeline
by using an SMPTE signal. Choose MTC to control
the Timeline by using an MTC signal. See
SMPTE
configuration (p.111)
and
MTC configuration (p.112)
for
more details.
SMPTE Offset:
Displays the SMPTE offset.
This property applies a positive or negative offset to
the received SMPTE Timecode. If the SMPTE offset
causes a Timecode to go negative or to go outside the
Timeline length, the offset is ignored.
When Starting:
This property can help manage Timeline transitions
with interactive inputs.
This property ensures that whenever this Timeline is
started, other Timelines may continue or be stopped.
The options for this property are …
1.
Don’t stop any timeline.
2.
Stop all other timelines.
3.
Stop timelines within Group.
Fade In Time(s):
This property specifies the time after which other
Timelines are stopped, if this option is set.
This property is typically used to give additional time
for a new Timeline to play on top of currently playing
content, so that the other Timelines may stop without
causing a gap in Timeline content.
Play At Player Startup:
This property ensures that the Timeline is automatic-
ally started when launching the players.
7.8
Inputs pane
The Inputs pane allows you to create open sound control (OSC), tangible user interface
object (TUIO), and digital multiplex (DMX) inputs that can then be used to control real-
time media elements in your project.
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Barco Pn: 60600320
Barco Media Server XHD-Series User Guide
Section 7: Window menu panes
Summary of Contents for XHD-404
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