1-19
Feature Adjustments Continued…
Missile Extra Ball #1
The number of ”Missile” shots (Left Loop, Left Ramp, Right Ramp, Right Loop) required to light
the first “Missile” extra ball.
Settings: 10-30, Off
Missile Extra Ball #2
The number of “Missile” shots (Left Loop, Left Ramp, Right Ramp, Right Loop) required to light
the second “Missile” extra ball.
Settings: 40-60, Off
Timed Plunger
The seconds before automatically launching the ball onto the playfield at ball start when the ball is
sitting in the shooter lane.
Settings: 30-90, Off
Disable Rubber Martians
This setting is provided for use when the solenoid driven, “Rubber Martians” are broken and/or
intermittent. Setting this adjustment to “Yes” will keep the Martians from being activated during
game play and ball search.
Settings: Yes, No
Disable Left Gate
Provided for use when the Left Gate is broken and/or intermittent. Setting this adjustment to
“Yes” will keep the Left Gate from being activated during game play and ball search, and provide
additional game play software compensation for the broken/intermittent device.
Settings: Yes, No
Disable Right Gate
Provided for use when the Right Gate is broken and/or intermittent. Setting this adjustment to
“Yes” will keep the Right Gate from being activated during game play and ball search, and
provide additional game play software compensation for the broken/intermittent device.
Settings: Yes, No
Disable Lock Diverter
Provided for use when the Lock Diverter is broken and/or intermittent. Setting this adjustment to
“Yes” will keep the Lock Diverter from being activated during game play and ball search, and
provide additional game play software compensation for the broken/intermittent device.
Settings: Yes, No
Disable Up/Down Ramp
Provided for use when the Up/Down Ramp is broken and/or intermittent. Setting this adjustment
to “Yes” will keep the Up/Down Ramp from being activated during game play and ball search, and
provide additional game play software compensation for the broken/intermittent device.
Settings: Yes, No
Summary of Contents for Revenge from mars Pinbal 2000
Page 3: ......
Page 4: ......
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Page 50: ......
Page 56: ...2 6 04 12329 Power Driver Board...
Page 92: ...2 42 50070 PL Playfield Switch Locations START LAUNCH...
Page 94: ...2 44 50070 PL Solenoid Flasher Locations...
Page 99: ......
Page 100: ......
Page 105: ...3 5 SWITCH MATRIX CIRCUIT COIN SLOT SWITCH CIRCUIT DIAGNOSTIC SWITCH CIRCUIT...
Page 106: ...3 6 PLAYFIELD FLIPPER SWITCH E O S CIRCUIT CABINET FLIPPER SWITCH CIRCUIT...
Page 108: ...3 8 SOLENOID WIRING COILS...
Page 109: ...3 9 FLASHLAMPS...
Page 110: ...3 10 CIRCUIT for SOLENOIDS 1 to 16 CIRCUIT for SOLENOIDS 17 to 28...
Page 111: ...3 11 FLIPPER COIL CIRCUIT...
Page 112: ...3 12 UPPER AND LOWER RIGHT FLIPPER CIRCUITS...
Page 113: ...3 13 UPPER AND LOWER LEFT FLIPPER CIRCUITS...
Page 116: ...3 16 10 Opto Switch Board Schematic A 18159 1...
Page 124: ...3 24 Coin Door Interface Board Schematic 04 12492...
Page 129: ...3 29 NOTES...