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C R E AT I N G G R A P H I C S
5
This chapter provides information on how to
N
map out the graphic image using the hexadecimal (hex) or
run length method.
N
create a graphic packet using a graphic header, bitmap,
duplicate, next-bitmap, text, constant text, line, and box
fields.
N
place a graphic image into a format.
You can use graphic packets to create bitmapped images. To
include a graphic packet within your format, your format must
contain a graphic field. See "Placing the Graphic in a Format" for
more information.
Creating Graphics
5-1
Summary of Contents for Monarch 2
Page 20: ...1 10 Getting Started...
Page 52: ...2 32 Configuring the Printer...
Page 76: ...3 24 Defining Fields...
Page 158: ...8 20 Troubleshooting...
Page 174: ...A 10 Samples...
Page 176: ...Bold Font Standard Font Reduced Font OCRA like Font B 2 Fonts...
Page 177: ...EFF Swiss Bold CG Triumvirate tm Typeface Bold CG Triumvirate tm Typeface Fonts B 3...
Page 192: ...A N S I S y m b o l S e t B o l d C h a r a c t e r S e t C 4 Symbol Sets Code Pages...
Page 193: ...O C RA C h a r a c t e r S e t C o d e Pa g e 4 3 7 L a t i n U S Symbol Sets Code Pages C 5...
Page 194: ...C o d e Pa g e 8 5 0 L a t i n 1 C o d e Pa g e 8 5 2 L a t i n 2 C 6 Symbol Sets Code Pages...
Page 216: ...D 8 Format Design Tools...
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