GLD
Touch Screen Reference V1.2 – Issue 1 31
ALLEN
&
HEATH
7.
Scenes Screen
7.1
Scene Manager page
Use this screen to work with the GLD Scene memories.
Overview
Up to 500 Scenes may be stored in GLD memory.
Scenes can be named and a description added.
One or more Cue Lists can be created from the Scenes.
All Scene parameters are stored.
A Recall Filter can protect selected parameters on recall.
A Recall Filter can be set per Scene.
A Scene edit confirmation popup option is available.
Scenes including their filters can be copied or cleared.
Channels and masters can be made Scene Safe.
Selected parameters can be made Scene Safe.
All Scenes, Cue Lists and Safes are saved with Shows.
Scene List
– Choose to display the list of all 500 Scenes or
the currently loaded Cue List. Touch to select a Scene.
Swipe with your finger or use the Rotary to scroll through
the list.
A
Green Tick
indicates that a Scene is stored.
Name
- Touch the Name box to open the screen keypad.
Type in a name up to 14 characters for the selected Scene.
Description
- Touch the Description box to enter a note
about the selected Scene.
Store
- Touch a Scene to select it. Touch the Store button.
This stores all parameters to the Scene.
Recall
- Touch a Scene to select it. Touch the Recall
button. This overwrites the current settings with those
stored in the Scene.
Scene Recall Filter
– Touch the Recall Filter button to view
and edit the current filter settings for the highlighted Scene.
Delete
- Touch a Scene to select it. Touch the Delete
button to clear the name and contents of the Scene.
Note
Deleting a Scene clears its contents, resets its Recall
Filter to allow all parameters, and clears its name to be
blank.
Copy
- Touch to select the Scene you wish to copy. Touch
the Copy button. Touch the Scene you wish to copy to.
Touch the Paste button to paste the contents and filter
settings to that Scene.
Note
Copying a Scene copies its contents and Recall Filter
settings. The Scene name and description are not copied.
OPTIONS
pull-up window
Turn the Scene Editing Confirmation option on or off. This
affects Scene Store, Recall, Delete and Copy using the
Scene Manager page only.
Off – The action is immediate.
On – A popup opens to confirm or cancel the action.
How to recall a Scene
GLD provides several different ways to recall a Scene:
Scene Manager Recall
– Touch the Recall button in the
Scene Manager
page. If the Scene Edit Confirmation
option is turned on then a popup will appear. Touch Yes to
confirm or No to cancel.
SoftKey Scene Recall
– Individual SoftKeys can be
assigned to recall specific Scenes. Recall is instant. No
confirmation popup appears even if the option is set.
To recall a sequence of Scenes using a single SoftKey you
could include the SoftKey in the Scene recall and assign it
to recall a different Scene within each Scene it recalls.
Alternatively, to prevent Scene recall overwriting your
SoftKey Scene Recall settings you could make these keys
Safe in the
Scene Safes
page.
SoftKey Next/Prev/Go Recall
– Assign SoftKeys as:
Go – Instantly recall the highlighted Scene
Next – Step to the next Scene in the list ready to recall
Prev – Step back to the previous Scene in the list
An Auto-Increment option can be set so that pressing Go
recalls the highlighted Scene and then steps to the next in
the list ready to recall when Go is pressed again.
To avoid the need to open the Scene
Manager screen refer
to the
Current/Next status bar
information when working
with the Go key. You can also set up a
Cue List
with the
sequence of Scenes you wish to recall.
MIDI Recall
– Specific Scenes can be recalled using MIDI
Program Change messages.