DOC-USR-0135-01
___________________________________________________________________________________________
Z3 Technology, LLC
♦
100 N 8
th
ST, STE 250
♦
Lincoln, NE 68508-1369 USA
♦
+1.402.323.0702
59
Baseline
<D1.
Frame Rate
Full
Half
Quarter
Sixth
Used to encode at less than the input frame rate
(for example, an input frame rate of 30fps with
Half
selected would cause an output stream of 15fps). If
interlaced input is used then this is used to reduce
the number of fields being encoded. [
Note 2
]
Number of B-frames
0
– 2 (
0
)
The number of B-frames. A value of “0” means B-
frames are disabled.
Interlace Mode
Follow Input
Progressive
Progressive HQ
Interlace
This allows the user to specially handle interlaced
input. “Follow input” is the default option – it will
leave interlaced input as is.
“Progressive” will convert the interlaced input to a
progressive picture. This can be used to improve
quality if playing back on a PC player.
“Progressive HQ” activates a special high quality
deinterlacer. Since this requires extra cycles, this is
available only for D1 input and below.
“Interlace” can be used to make progressive input
interlaced.
This value must be the same for all 3 channels in
Encode 1 to 3 Mode. If an attempt is made to
change it on 1 channel while the others are running,
a warning message will appear that the other 2
channels need to be stopped so that all 3 channels
can have the same configuration.
Noise Filter
On
Off
Turns on an optional noise filter. This helps reduce
noise in high-detail areas (for example, around
text). The tradeoff is some detail may be lost when
the filter is turned on.
GOP Size
10 – 240 frames (
60
)
I-frame frequency. [
Note 3
]
Maximum Delay
0 – 3000 (
2000
)
# of ms to buffer. The higher the value, the
smoother the encode, but also the higher the