A
08
No.
A08(08)
Voice Name
SCmp:
Sweepy
EL1:
Sweepy
EL2:
-
EL3:
-
EL4:
-
Comment
Bell sound with aftertouch effect
Notes
Scene (Foot)
Initial Scene No. =
3
1 Decay
2 Decay + pad
3 Decay + sweep
Element1
Element2
Element3
Element4
Param1 (MW1)
VibDepth
-
-
-
Vibrato depth
Param2 (MW2)
NzVol
-
-
-
Noise highlight
Param3 (FC1)
-
-
-
-
Param4 (FC2)
-
-
-
-
Param5 (MBx)
-
-
-
-
Param6 (MBy)
-
-
-
-
Param7 (CS1)
CompVol
-
-
-
Volume of decay sound
Param8 (CS2)
NzVol
-
-
-
Volume of noise component
Param9 (BC)
-
-
-
-
Param10(VEL)
Stress
-
-
-
Stress
Param11(AT)
-
-
-
Param12(PB)
-
-
-
-
Param13(TEG)
NzStress
-
-
-
Noise emphasis
Sustain Enable
OFF
-
-
-
Portamento
OFF
-
-
-
Max Notes
16
-
-
-
Microtuning
Equal̲(off) -
-
-
Effect Type
Reverb Hall
At initial selection, this voice produces a soft attack followed by metallic harmonics.
(If velocity is very low, you will not hear the harmonics.)
You can use aftertouch to achieve a strong padding image.
For best results, play arpeggios with your right hand while holding down chords (for aftertouch effect) with your left
hand.
Performance
Use CS1 and CS2 to alter the balance of the decay and sustain components.
Hints
Once you have moved either one of these controllers, sound will be cut off if you then move both controllers
to the full down position.
Aftertouch and MW2 affect the sustain component only.
Содержание VP1
Страница 1: ...PERFORMANCE NOTES...