© 1985 ASCII CORP. / NIPPON GAKKI CO.
Page 34 of 108
© 2010-2015 Eugeny Brychkov
3.3. MULTICOLOR (MC) mode
Characteristics
Screen composition (w*h) 64 * 48 color blocks
Color blocks
Sixteen colors out of 512 colors
Sprite mode
Sprite mode 1
VRAM area per screen
4K bytes
Controls
Color block color code
VRAM pattern generator table
Color block location
VRAM pattern name table
Background color code
Low-order four bits of R#7
Sprites
VRAM sprite attribute table
VRAM sprite pattern table
Mode flags
Bit
M5 (R#0) M4 (R#0) M3 (R#0) M2 (R#1) M1 (R#1)
Value
0 0 0 1 0
MSX system default values
BASIC SCREEN
number
Pattern
generator
Pattern layout
Sprite patterns
Sprite
attributes
3 00000h
…
007FFh
00800h …
00AFFh
03800h …
03FFFh
01B00 …
01B7Fh