5.7. Pattern
Function
Pattern Function is when a camera memorizes the path (mostly a curve path) by joystick of
the controller and preset move functions for assigned time and repeats the path exactly as
it memorized.
4 Patterns are available and a maximum of 1200 communication commands can be stored
in a pattern.
Setting Pattern
Pattern can be created by one of following two methods.
Method 1) <Set Pattern> [Pattern NO.]
-
Pattern editing screen is displayed as below.
-
Movement by Joystick and preset movement can be memorized in a pattern.
-
The rest memory size is displayed in a progress bar.
-
To save the recording, press NEAR and to cancel, press FAR.
Method 2) Using the OSD Menu: See section 5 "How to use OSD Menu".
Run Pattern
Method 1) <Run Pattern> [Pattern NO.]
ex) Run Pattern 2: <Run Pattern> [2]
Method 2) <Go Preset> [Pattern NO.+130]
ex) Run Pattern 2: <Go Preset> [132]
Delete Pattern
Use OSD menu to delete a Pattern.
Doc # INS-20/21Z704T-PZ30
Issue Date: 07/28/2008
Revision: A
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