LOGO! Manual
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3.6.3 Entering a Program
Let’s enter the program now (from the output to the input).
Initially, LOGO! displays the output:
LOGO!’s first output
Q1
The Q of Q1 is underlined. This underlining is the cursor.
The cursor indicates your current position in the program.
You can move the cursor by pressing the , , and
keys. Now press the key . The cursor moves to the left.
The cursor indicates your position in
the program.
Q1
–
At this point, enter only the first block (the OR block). Press
OK to switch to input mode.
The cursor appears in the form of a
solid block: you can select a connector
or block.
Q1
Co
The cursor no longer appears in the form of an underline;
instead it appears as a solid block that flashes on and off.
At the same time, LOGO! offers you the first list for selec-
tion.
Select the BF list (by pressing until BF appears) and
press OK. LOGO! then displays the first block in the list of
basic functions (BF):
Programming LOGO!