Configuring the Effects
37
About note values
Indication
Explanation
64t
Sixty-fourth-note triplet
ŗ
1_64
Sixty-fourth note
ō
32t
Thirty-second-note triplet
Ŗ
1_32
Thirty-second note
Ō
16t
Sixteenth-note triplet
ŕ
1_32.
Dotted thirty-second note
ŋ
1_16
Sixteenth note
Ŋ
1_8t
Eighth-note triplet
Ŕ
1_16.
Dotted sixteenth note
ʼn
1_8
Eighth note
ň
1_4t
Quarter-note triplet
œ
1_8.
Dotted eighth note
Ň
1_4
Quarter note
ņ
1_2t
Half-note triplet
Œ
1_4.
Dotted quarter note
Ņ
1_2
Half note
ń
1t
Whole-note triplet
ő
1_2.
Dotted half note
Ń
1
Whole note
ł
2t
Double-note triplet
Ő
1.
Dotted whole note
Ł
2
Double note
ŀ
Chorus
Step
buttons
Parameter
Value
Explanation
[1]
Ch.Sľ
OFF
,
On
Turns the chorus on/off.
[2]
rAtE
0.1
–
10.0
(Hz)
Sets the rate of modulation for the chorus. Higher values produce a faster rate
(shorter cycle).
[3]
dEPt
0
–
100
Sets the depth of modulation for the chorus. Higher values produce a greater
modulation depth.
[4]
dLy
0.1
–
50.0
Sets the delay time for the chorus. This sets the time it takes from the start of the
original sound to when the chorus effect begins. Larger values produce longer
delays, creating a wider sound.
[5]
Fb
-98
–
98
(%)
Adjusts the proportion of the chorus sound that is fed back into the effect.
(Negative values invert the phase.)
[6]
LEU
0
–
100
Adjusts the volume of the chorus sound.
Reverb
Step
butt
ons
Param
eter
Value
Explanation
[1]
rIJ.Sľ
OFF
,
On
Switches the reverb on/off.
[2]
tyPE
This selects the reverb type. Use this to select the reverberation characteristics, which occur owing to the
hall size, wall materials and so on.
roN
,
roN2
A reverb that simulates a room.
roN2
has a more reflective and brighter
sound than
roN
.
haL.1
–
haL.4
A reverb that simulates a concert hall. The types 1–4 differ in room size,
reflections and so on.
Gate
A reverb to which a gate is applied. This mutes the reverberations at a fixed
time.
reIJ
Makes the reverberations grow louder and then mute at a fixed time.
FLY.1
,
FLY.2
Pans the reverberations from left to right (
FLY.1
) or right to left (
FLY.2
).
[3]
Pr.dL
0
–
120
This sets the pre-delay time, meaning the time it takes for the reverberations
to sound after the original sound is heard.
Larger values give an impression of being in a larger room.
Содержание JD-08
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