FF2: Trunk Programming (T1 CO)
Section 400-Programming
Page 2-90
●
DBS 576 (USA) issued 05/20/98
576-13-400
FF1
System
FF2
Trunks
FF3
Extensions
FF4
FF-/Soft Keys
FF5
Groups
FF6
TRS/ARS
0
System
Configuration
FF7
Applications
FF8
Maintenance
Introduction
Appendix A
Appendix B
FF1
System
FF2
Trunks
FF3
Extensions
FF4
FF-/Soft Keys
FF5
Groups
FF6
TRS/ARS
0
System
Configuration
FF7
Applications
FF8
Maintenance
Introduction
Appendix A
Appendix B
Notes:
If CO is set to Immediate Start, system will wait this long before recognizing ring from CO.
This setting is available only if the Trunk Signal Type is set for “2” (DID Immediate Start) or “3” (DID
Wink Start); it is not available for Loop Start or Ground Start signaling types.
Related Programming:
Trunk Signal Type (pg. 2-87) FF2 2 BSSCC 02 00 Hold (0-3) Hold
Notes:
This setting is available only for Channel 01.
“SF” stands for SuperFrame (also known as D4), in which sampling frames are transmitted in groups of
12.
“ESF” stands for Extended SuperFrame, in which sampling frames are transmitted in groups of 24. ESF
provides monitoring and maintenance capabilities that aren’t available with SF.
Both “SF” and “ESF” use robbed-bit signaling, in which the 8th bit is robbed from every 6th frame to
transmit signaling states such as On-Hook and Off-Hook.
Not Used
(all CPCs) - Version 1.0 or higher
FF2 2 BSSCC 02 05 Hold
$
)! B
Frame Format
(all CPCs) - Version 1.0 or higher
Set the framing format ordered from the CO (assign to Channel #1).
FF2 2 BSSCC 02 06 Hold (0 or 1) Hold
0=SF (default)
BSSCC: T1 (CO) Channel Position (“01” only)
B=Cabinet no. 1-6
SS=Slot no. 01-12
CC=Channel no. 01
1=ESF
$
" "!