RULE 1: You need to roll a 5 to get out of the box.
RULE 2: Players take turns rolling one die and moving the number of squares they roll.
RULE 3: If you roll a 6, roll again. If you roll a 6 three times in a row, you have to return
to the box where you started.
RULE 4: When a player has all four counters out of his box and rolls a 6, he can move 7
squares.
RULE 5: When a counter lands on a space occupied by a different colour, the counter
that was on the square first must return to its box. The second player can then move 20
squares with any of their counters on the board (not in the box).
RULE 6: If you land on a space marked with a circle, that counter is “safe” and cannot be
returned to its box by another counter landing on that square.
RULE 7: Two counter with the same colour on the same square form a BARRIER. This BAR-
RIER is broken when the player who owns it rolls a 6.
RULE 8: When a player manages to return a counter home, he has the right to move 10
spaces with any one of his counters. The player must roll the exact number needed to
reenter the HOME position. The player to bring all of their counters HOME first wins.
Racing Game
Introduction:
For 2 to 4 players.
Each player begins at START and moves by rolling one die. The winner is the player who
arrives at the WINNING POST first.
Steeplechase Game
Objective:
Be the first player to get his marker to 100.
Gameplay:
For 2 to 4 players. Roll one die and move your piece from 1 to 100. If you land in the river
(square 44), sorry—go back to the start.
Space Venture Game
Objective:
Be the first player to reach 100!
Gameplay:
For 2 to 4 players. Roll one die and move your piece from START to the STATION (100). If
you land on a special square, follow the instructions.
Train Chess Game
Gameplay: For 2 to 4 players. Each player rolls one die and moves that number of squares
44
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Страница 1: ...Spieletisch mit 34 Spielen 10031863 1 0 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 10 ...
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