Special Topics
Live Mode
6-3
Sometimes you can hear the snaps back and forth when the LFOs and the buffers get out of
sync. You might be able to smooth out the rough spots by making another layer with no pitch
alterations, and crossfading between the layers:
¥
Duplicate the layer
¥
Clear all the settings on the
PITCH
page
¥
Go to the
OUTPUT
page and assign
Crossfade
:
Mwheel
on both layers.
¥
On layer 1, set
XFadeSense
to
Rvrs
; on layer 2, set
XFadeSense
to
Norm
.
Now at the Mod Wheel extremes, you will hear only one layer or the other, while in the middle,
you will hear a combination of the pitch-modulated signal and the unmodulated signal. By
experimenting with FUNs, you can get more precise crossfades.
The program
744 LM Synth Sliders
includes this kind of crossfade, tied to the Pitch Wheel, to
implement a 3-layer crossfade. Moving the Pitch Wheel up fades to a layer which is bending
the pitch up. The surprise is that moving the Pitch Wheel down bends the pitch down, then up
again, crossfading to a layer that is playing back in reverse! Yes, reverse playback works with
Live Mode: on the
KEYMAP
page, set
PlayBackMode
to
Reverse
. A temporal vortex? Hmmm.
Arpeggiator
You can also do controlled pitch shifting on incoming audio using the arpeggiator. By
constantly sending new note starts, it is possible to bend the pitch without losing the tempo of
the incoming signal.
It can work in both directions, although when you are shifting signals up in pitch, youÕre
ÒborrowingÓ the audio from a few seconds previous.
¥
Go to
Setup
Mode and select
97 Control Setup
.
¥
Press
Edit
, and on the
CH/PRG
page, set the program to
749 LiveMode Default
.
¥
With the Program highlighted, press
Edit
and go to the
AMPENV
page.
¥
To make the crossfading less choppy, you want short attack and release segments: set
Att1
to
0.0
6/
100%
and
Rel1
to
0.10
/
0%
.
¥
Press
Exit
and save the Program to some new location.
¥
Now go to the
ARPEG
page and set
Active
:
On
.
¥
Set the
Duration
to, say,
99
%.
¥
For this example, set
Order
:
Simultaneous
and
Beats
:
1/32
.
¥
Tempo should already be 120BPM.
Now play C4 and you will hear the live signal at the correct pitch. Play G3 and you will hear
the signal pitched down a fourth. You can use the ribbon or similar controller to bend the pitch
smoothly. Going above unity pitch will cause a jump back into the past.
Experiment with the Tempo, the Beats setting, the Duration value, and the AMPENV
parameters to get useful variations on the program. Remember that because we set the Order to
Simultaneous, you can play several notes at once. And Þnally, try setting
Glissando
:
On
.
Содержание KDFX
Страница 56: ...Inside KDFX Saving Studios and other objects 3 24...
Страница 76: ...Real time Control of KDFX KDFX in Auto Mode 4 20...
Страница 94: ...Using the Algorithms FXMod Diagnostic 5 18...
Страница 104: ...Special Topics Using the Internal Effects 6 10...
Страница 118: ...KDFX Objects KDFX Studios Appendix A 14...
Страница 154: ...KDFX Controller Assignments in Programs Setups Appendix B 36...
Страница 158: ...System Exclusive Control of KDFX Parameters Appendix C 4...
Страница 164: ...Index 6...