5
Playing with the HyperHyde
Buttons and Lamps
■
M a i n L a m p ( p p . 8 , 3 0 , 3 9 )
It goes off when the player is
stopped.
It lights up or blinks to inform
the user of the current state. Its
color when it lights up also
informs the user of the amount
of battery power remaining.
■
P l a y B u t t o n ( p p . 2 4 , 2 9 , 3 8 )
This button plays or stops music or voice
memos. If it is pressed for a long time,
the player stops.
■
J u m p S o n g s / F a s t F o r w a r d
B u t t o n ( p p . 3 0 , 3 2 , 3 9 )
If this button is pressed during
playback, the player jumps to the
next song or voice memo. If it is
pressed for a long time, it fast
forwards the currently playing song.
■
R e c o r d L a m p
( p p . 3 3 , 3 7 )
This lamp lights up or blinks
during recording or
playback of a voice memo
to indicate the current
status. Also, when selecting
a slot, the color of this lamp
indicates the slot that has
been selected.
■
R e c o r d B u t t o n ( p . 3 7 )
Press this button to start recording or
finish recording a voice memo.
■
R e w i n d B u t t o n
( p p . 3 0 , 3 2 , 3 9 )
Pressing this button
during playback causes
the player to start
replaying the current song
or voice memo from the
top. If it is pressed two
times in succession, the
previous song or voice
memo is replayed.
■
V o l u m e — B u t t o n
( p p . 2 9 , 3 0 , 3 6 , 3 8 , 3 9 )
If this button is pressed
during playback, the
volume is lowered. If it is
pressed while the player
is stopped, it switches the
player between the music
and voice modes.
■
V o l u m e + B u t t o n ( p p . 3 3 , 3 4 , 3 9 )
If this button is pressed during playback, the
volume is increased. Also, use it when
selecting a slot.
■
M i c r o p h o n e
This mike picks up sounds during
recording of a voice memo.