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CONGRATULATIONS ON PURCHASING THIS PRODUCT!

Please read these instructions carefully. The instructions are an integral component of the product. 

Therefore, please store them and the packaging carefully in case questions arise in the future. Please 

always include these instructions when handing on the product to a third party. This product must 

be assembled by an adult. This product is designed for private/domestic use only. This product is 

not designed for commercial/industrial use. The use of the product requires certain capabilities and 

skills. Always adjust according to the age of the user and use for the purpose it has been designed for. 

TECHNICAL SPECIFICATIONS

Item: 

Children’s party set, contains 25 parts

Item number: 

76353

Maximum user weight (jumping sacks):   30 kg

Purpose:  

Game accessories for children‘s party games.

If you have assembly problems or would like further information on the product, we have all you need 

and more at http://www.hudora.de/.

CONTENTS

4 jumping sacks, 4 spoons, 4 eggs, 4 cushions (also for the bump bag game), 2 hook and loop bands, 

4 pegs, 2 marker tapes with metal eyelets, 1 chequered flag, 1 instruction sheet

Other parts included in the delivery are not required in order to assemble or use the product.

Your children’s party set offers you a multitude of possibilities for enjoyable party games. Whether in 

the garden or your child’s room, your party is bound to be a success with this set.

SAFETY INSTRUCTIONS

•  WARNINGS! Not suitable for children under 36 months due to small swallowable parts and long  

 

cords. Choking hazard. Strangulation hazard. Keep away from fire!

•  As most of the games involve movement, there should not be any sharp edges or objects in the  

 

playing area which could cause injuries.

•   The playing area you choose should be large enough to ensure that the children cannot impede or 

injure one another.

•  When in the garden in particular, make sure that the children are wearing clothes which they are  

 

allowed to get dirty.

•  Make sure to give the children sufficient breaks.

•  Make sure the game parts are not used in any way which could injure the children (e.g. by being  

 thrown).

SUGGESTED GAMES

Here are a few suggested games which you can play with our party set. The children can play as 

individuals or can be arranged into teams. Having pen and paper to hand is a good idea in order to 

write down the results of the individual rounds and to declare a winner at the end.

1. Bump bag

The children stand in a circle, facing inwards, and start to say the following rhyme out loud: “Don’t 

turn, just stay, the bump bag’s on its way, If you laugh or turn, you may have to run and run.” One child 

is the bump bag and walks around the circle of children with a cushion. As inconspicuously as pos-

sible, he should let the cushion fall behind one of the children. If the child notices the cushion behind 

him, he should pick it up and run after the “bump bag” child who will be trying to run around and reach 

the spot that has now become available. If he succeeds in reaching the spot, the other child is now the 

bump bag. However, if the child catches up with the bump bag, the bump bag must go into the middle 

of the circle and stay there until another child has to go into the middle. If a child does not notice that 

the cushion has been left behind him and the bump bag manages to make a complete circle, the bump 

bag taps the child three times on the back and says: “One, two, three, you‘re in!“ Now this child must 

sit in the middle and wait until it is another child‘s turn to sit there.

2. Egg puffing

Take all objects off a (round, if possible) tabletop. All players should sit closely around the table and a 

plastic egg should be placed in the middle. The children must now puff as hard as they can in order to 

blow the egg away from them. If the egg falls off the table in front of a player, he gets a penalty point.

3. Egg and spoon races

Each team gets one egg and a spoon of the same colour. An imaginary start line is laid out using the 

pegs and marker tape and a turning point is laid out with two more. The children must balance the 

egg on the spoon without holding on to it with their finger. They must go once to the turning point and 

return. When they get back to the start line they must hand on the egg and spoon to the next child. If 

the egg falls off the spoon, they have to start all over again. The team that is the first to complete the 

number of rounds specified wins.

Another version: Increase the level of difficulty by laying out an obstacle course which the children 

have to complete (going under or over tables, having to lie down and get up again,…)

4. Three-legged race

Two players stand next to each other for the three-legged race. Their closest two legs are tied to-

gether in the middle with the hook and loop bands. The two partners now have to run the distance 

without the band falling off. Otherwise, they have to go back and start again. The team that is the first 

to complete the number of rounds specified wins.

Another version: Increase the level of difficulty by laying out an obstacle course which the children 

have to complete (going under or over tables, having to lie down and get up again,…)

5. Sack races

One child from each team gets into the sack. When the start signal is given, all players begin jumping 

over the distance. The team or player that is the first to complete the number of rounds specified wins.

6. Partner race with an egg

Two players from each team balance an egg between their foreheads. The two partners now have 

to run the distance together without the egg falling down. Otherwise, they have to go back and start 

again. The team that is the first to complete the number of rounds specified wins.

Another version: Increase the level of difficulty by laying out an obstacle course which the children 

have to complete (going under or over tables, having to lie down and get up again,…)

7. Hot/Cold

The children pair up into teams of two. One child from the team puts on a blindfold. A player from the 

other team hides an egg within a specified area (child’s room, garden,…). Now the player who can 

see must guide the “blind” player to where the egg is hidden by shouting “hot” if he is getting close 

and “cold” when he is getting further away. He can also say “warm”, “warmer”, “colder”, “hotter”. 

The team that is quickest to find the egg wins.

Another version: This game is even funnier when the children in the team „compose“ their com-

mands, e.g. if they say “I feel like I’m in a sauna” or “It’s sooo cold, I need to warm up“....

8. Target practice

A target area is laid out using the pegs and target bands. One member of each team throws a cushion, 

trying to get as close as possible to the target area. The child that gets closest is given one point. 

Every member of the team should throw at least once.

9. Standing long jump

From a standing start, each player must try to jump as far as possible. In order to ensure a correct 

jump, the legs of the jumper are tied together with a hook and loop band.

10. Lucky dip

Various objects are placed in a jumping sack. (Things which the children are aware of, but also things 

which they don’t realise have been added). Each member of each team has approx. 30 seconds 

to touch these objects and try to guess what they are. The team gets one point for each correctly 

guessed object and loses one point for every incorrectly guessed one. During the game, just write 

down the tips from the players but don’t let them know if they’re right or wrong until everyone has 

made their guesses - this keeps the tension going. If the children are already able to write, they can 

also write down their guesses within their teams and then hand up their list.

11. Toilet roll throwing

Make a pyramid out of 10 toilet rolls. The children must try to use as few throws of the cushions as 

possible to bring down the pyramid.

12. Egg dance

Music is played. Four players dance to this and balance a plastic egg on a spoon in a pre-defined 

area. If somebody lets their egg fall, they are out. The child who is left standing is the winner. If there 

are more than four players, simply set up some interim rounds, with the best players going through 

to the final.

Another version: Combine the game with the three-legged race. Tie two players together with the 

hook and loop bands. One of them balances the egg.

Another version: The music is stopped every now and then. When no music is playing, the players may 

not move. They have to freeze in their positions.

Another version: The players may obstruct one another and try to unbalance the other players‘ eggs 

- without letting their own egg fall, of course!

13. Pack mule

One member of the team stands with his arms out wide. All of the rest must distribute the party set 

objects around his body such that they won’t fall. An egg will naturally earn them more points than 

a jumping sack. If there aren’t enough objects, simply add household items: tennis balls, toilet rolls, 

pens,… The group which puts the most objects on their pack mule within 1-5 minutes (depending 

on their age) wins.

14. Fire

The children stand in a circle and throw a bump bag to one another. If a child lets the bag fall, he is out.

Another version: Several bump bags can be thrown at the same time.

MAINTENANCE AND CARE

Clean the parts of the party set with a dry or slightly wet cloth. Textile parts can be cleaned by hand 

washing at 30 degrees and then being left to air dry. If parts become damaged or if sharp edges or 

corners should develop, the items may not be used any more! If in doubt, please contact our service 

team at http://www.hudora.de/.

DISPOSAL ADVICE

At the end of the product’s life, please dispose of it at an appropriate collection point provided in your 

area. Local waste management companies will be able to answer your questions on this.

SERVICE

We make every effort to deliver faultless products. If faults do arise however, we put just as much 

effort into rectifying them. Therefore, you can find numerous information on the product, replacement 

parts, solutions to problems and lost assembly manuals at http://www.hudora.de/.

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EN

USAGE INSTRUCTIONS AND SUGGESTED GAMES

Содержание 76353

Страница 1: ... einmal hinlegen und wieder aufstehen 5 Sackhüpfen Von jeder Mannschaft stellt sich ein Kind in einen Hüpfsack Auf das Startsignal hin starten alle Spieler gemeinsam und hüpfen eine Strecke ab Es hat die Mannschaft oder der Spieler gewonnen die zuerst die vorgegebene Anzahl von Durchgängen geschafft hat 6 Partnerlauf mit Ei Zwei Spieler einer Mannschaft balancieren ein Ei zwischen der Stirn Nun mü...

Страница 2: ...o complete the number of rounds specified wins Another version Increase the level of difficulty by laying out an obstacle course which the children have to complete going under or over tables having to lie down and get up again 5 Sack races One child from each team gets into the sack When the start signal is given all players begin jumping over the distance The team or player that is the first to ...

Страница 3: ...n sacchi Un membro di ogni squadra si infila i un sacco Al segnale di partenza tutti i giocatori partono e percorrono il tragitto saltellando Vince la squadra o il giocatore che riesce a superare il numero previsto di manche 6 Corsa a due con uovo Due giocatori di una squadra mantengono in equilibrio un uovo tra la fronte Adesso i due compagni devono fare il percorso insieme correndo senza far cad...

Страница 4: ...ero indicado de vueltas Variante Eleve el grado de dificultad colocando obstáculos que haya que pasar pasar debajo o enci ma de mesas acostarse y volver a pararse 5 Carrera de embolsados Un niño de cada equipo se ubica en una bolsa para saltar Al sonar la señal de largada todos los jugadores comienzan juntos y saltan un trecho Gana el equipo o el jugador que logre primero el número indicado de vue...

Страница 5: ...e de parcours prévu Variante Augmentez le degré de difficulté en élaborant un parcours d obstacles qu il s agit de suivre sous ou sur la table s allonger une fois et se relever 5 Course en sac Un enfant de chaque équipe se met dans un sac Au signal de départ tous les joueurs commencent ensemble et sautent le long d un parcours L équipe ou le joueur gagnant est celui qui a le premier réussi à faire...

Страница 6: ...iant Verhoog de moeilijkheidsgraad door een hindernisparcours op te bouwen dat iedereen moet afleggen onder tafels door over tafels heen gaan liggen en weer opstaan 5 Zaklopen Van elk team gaat één kind in een springzak bij de startstreep staan Na het startsignaal gaan alle spelers tegelijk van start en zij leggen huppend het parcours af Het team of de speler die het parcours als eerste het verpli...

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