Setting X Resources
The Graphical User Interface is an X Window System application which means it
is a client in the X Window System client-server model.
The X server is a program that controls all access to input devices (typically a
mouse and a keyboard) and all output devices (typically a display screen). It is an
interface between application programs you run on your system and the system
input and output devices.
An X resource controls an element of appearance or behavior in an X application.
For example, in the graphical interface, one resource controls the text in action key
pushbuttons as well as the action performed when the pushbutton is clicked.
By modifying resource settings, you can change the appearance or behavior of
certain elements in the graphical interface.
When the graphical interface starts up, it reads resource specifications from a set of
configuration files. Resources specifications in later files override those in earlier
files. Files are read in the following order:
1 The application defaults file. For example,
/usr/lib/X11/app-defaults/HP64_Softkey in HP-UX or
/usr/openwin/lib/X11/app-defaults/HP64_Softkey in SunOS.
2 The $XAPPLRESDIR/HP64_Softkey file. (The XAPPLRESDIR environment
variable defines a directory containing system-wide custom application
defaults.)
3 The server’s RESOURCE_MANAGER property. (The xrdb command loads
user-defined resource specifications into the RESOURCE_MANAGER
property.)
If no RESOURCE_MANAGER property exists, user defined resource settings
are read from the $HOME/.Xdefaults file.
4 The file named by the XENVIRONMENT environment variable.
If the XENVIRONMENT variable is not set, the $HOME/.Xdefaults-host file
(typically containing resource specifications for a specific remote host) is read.
5 Resource specifications included in the command line with the -xrm option.
278
Содержание 64780A
Страница 1: ...Graphical User Interface User s Guide MC68360 68EN360 Emulator Analyzer HP 64780A ...
Страница 20: ...xx ...
Страница 21: ...Part 1 Quick Start Guide 1 ...
Страница 23: ...1 Getting Started 3 ...
Страница 45: ...Part 2 Using The Emulator 25 ...
Страница 47: ...2 Plugging into a Target System 27 ...
Страница 55: ...Chapter 2 Plugging into a Target System Plugging into the Motorola QUADS Target System 35 ...
Страница 59: ...3 Starting and Exiting HP 64700 Interfaces 39 ...
Страница 69: ...4 Entering Commands 49 ...
Страница 103: ...5 Configuring the Emulator 83 ...
Страница 122: ...102 ...
Страница 123: ...6 Using the Emulator 103 ...
Страница 193: ...7 Using the Emulation Bus Analyzer How to record program execution in real time 173 ...
Страница 249: ...8 Making Software Performance Measurements 229 ...
Страница 279: ...9 Making Coordinated Measurements 259 ...
Страница 295: ...Part 3 Reference 275 ...
Страница 297: ...10 Setting X Resources 277 ...
Страница 312: ...292 ...
Страница 313: ...11 Emulator Analyzer Interface Commands 293 ...
Страница 391: ...set Chapter 11 Emulator Analyzer Interface Commands set 371 ...
Страница 405: ... SYMB Chapter 11 Emulator Analyzer Interface Commands SYMB 385 ...
Страница 422: ...402 ...
Страница 460: ...440 ...
Страница 461: ...Part 4 Concept Guide 441 ...
Страница 463: ...13 Concepts of the EMSIM and EMRAM 443 ...
Страница 471: ...Part 5 Installation and Service Guide 451 ...
Страница 473: ...14 Installation 453 ...
Страница 491: ...Chapter 14 Installation Verifying the Installation 471 ...
Страница 493: ...15 Installing Updating Emulator Firmware 473 ...
Страница 500: ...480 ...
Страница 516: ...496 ...
Страница 540: ...520 ...