owner's manual
genesys xp
Realtime use of the Genesys xp
Page69
TO STORE A SOUND IN MEMORY
Whenever you edit a sound you will, at some point, decide that you either want to save your new sound or simply forget it and return to using the instrument
as before. A modified Sound that has not been stored to memory shows a small mark at the top left hand corner before the name. To cancel an edit,
simply press the EXIT button and confirm with ENTER to return the main Edit menu This will cancel your edit and return the sound to its starting status. If
you decide to store your sound into the instrument’s memory, the next step will be to press the SAVE button (F8). Any sound that you create yourself can be
stored in Sound Group families, (or “Banks”). During the storing process, you will first be asked to select a destination for your new sound and then given
the opportunity to name it
Press the function button F8 to select SAVE from the main Edit Sound menu. The Bank
Prog. Change window opens where you can select the destination of the new Sound in the
Genesys xp sound database.
1
RAM-Sounds based on internal Wavesamples are saved with an asterisk (*) attached after the name to identify
the Sound from the original. New sounds based on new Wavesamples loaded from disk or created with the
Sample Translator are called RAMSounds, identified by the small graphical representation of a wave ( ).
Select Bank and Program change with the CURSOR and rotate tha DIAL to select a
number corresponding to an empty location (shown as “No Sound”)
2
Press the function buttons F7/F8 to change the Sound’s name
3
Press ENTER to confirm the name, then again to confirm location
4
IMPORTANT REMINDERS WHEN STORING NEW SOUNDS
1.
Internal sounds can not be overwritten. A modified internal sound generates a RAMSound which can be stored to either an empty location, or to
an existing RAM-Sound. If you attempt to store a RAM-Sound to an internal ound destination, the display will show an error message. Repeat the
operation and select an empty location.
2.
If you save the new RAM-Sound to an existing RAM-Sound, the existing file will be irremediably lost without warning. Be absolutely sure, therefore,
that you have stored the existing RAM-Sound to disk or Hard disk before confirming the save procedure.
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