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SECTION 12: DETAILED KEYPAD BUTTON DESCRIPTIONS AND USAGE
Buttons that have multiple functions will have a dividing line through them. Any function below the line on
the button requires you to hold the button down to activate that particular function.
BUTTON
FUNCTION
Start and stop the game clock (if applicable). Pressing this button down for up to 10 seconds will initiate a connection
to the scoreboard (see Section 11 for details).
Toggle possession arrows. Pressing this button for approximately 3 seconds will disable the possession arrows
Manually sounds the horn on the scoreboard for approximately 1-2 seconds.
With the game clock stopped (if applicable), each press of this button increments the period digit by one. Holding
this button down for approximately 3 seconds (with game clock stopped) will enable the half-time period. In play
mode 4, this button is used in the setup of the workout timer (refer to Section 5).
Games Played/Won Mode 14: Incrementing the period also resets the scores to zero.
Before the start of a game, repeated presses of this button will toggle through the various play modes. In baseball
mode (SNT-140P/440P) pressing this button will clear the balls and strikes digits. In Football mode (SNT-140P/440P)
pressing this button will reset the Downs and Yards-To-First-Down display. Pressing and holding this button for 3
seconds (with game clock stopped – if applicable) will reset the current game.
Add 2 points to the home score. Pressing and holding this button for approximately 10 seconds will enable the linking
process to the wireless referee wrist remote keypad.
Add 1 point to the home score. Pressing and holding this button for approximately 3 seconds will cycle through the
three automatic horn-sounding options. See Section 2 Step 4 for details.
Subtract 1 point from the respective team. Pressing this button for approximately 3 seconds will toggle the team
bonus indicator on and off.
Prior to starting a game, each press of this button increases the game clock time for each period in the game. This
function can only be used when the game clock is enabled and is disabled if a game is in progress. Holding this
button down for approximately 3 seconds will initiate a short timeout (in certain modes). Refer to Section 9 for
details.
Prior to starting a game, each press of this button decreases the game clock time for each period in the game. This
function can only be used when the game clock is enabled and is disabled if a game is in progress Holding this
button down for approximately 3 seconds will initiate a long timeout (in certain modes). Refer to Section 9 for details.
Add 2 points to the guest score. In several play modes, holding this button down for approximately 3 seconds (prior
to start of game) will change the clock to a count-up timer. See Section 7 for details.
Add 1 point to the guest score. Pressing this button down for approximately 3 seconds toggles between the different
display brightness levels.
In play modes using the game clock (with the game clock stopped); each press of this button will increase the time of
the current period by one second (if remaining time is greater than 1 minute) or one tenth of a second (if remaining
time is less than 1 minute). Holding this button down for approximately 3 seconds will save the current game data for
recall at a later date.
In play modes using the game clock (with the game clock stopped); each press of this button will decrease the time of
the current period by one second (if remaining time is greater than 1 minute) or one tenth of a second (if remaining
time is less than 1 minute). Holding this button down for approximately 3 seconds will retrieve a previously-saved
game.
Team Fouls: Increments the home team fouls. Basketball/Lacrosse Mode: Resets the shot/penalty clock – stays at
reset while button is held pressed. Baseball Mode: Increments the “balls” digit. Football Mode: Increments the
“downs” digit. Games Played Mode: Increment the home team wins count.
Team Fouls Mode: Clear team fouls. Basketball Mode: Decrements the shot penalty clock (game clock stopped) or
disables the shot clock (game clock running). Baseball Mode: Increments the “strikes” digit. Football Mode:
Decrements the remaining “yards-to-first-down” by 1 yard.
Team Fouls Mode: Increments the guest team fouls. Basketball Mode: Increments the shot/penalty clock (when
game clock stopped) or pauses the shot clock (when game clock running). Baseball Mode: Increments the “outs”
digit. Football Mode: Increments the remaining “yards-to-first-down” by 1 yard. Games Played Mode: Increment
the home team wins count.