piece gently on its new square. (Some players like to push the
squares with their forefinger while holding the piece in the rest of the
fingers of the same hand.)
Moving Alexandra’s Piece
You'll notice that Alexandra almost immediately displays her
response to your move. Alexandra decides on her own move, of
course, and lets you know what it is on the display below the LCD
board. For example, if you play 1. E2-E4, she may respond E7-E5.
But you need to move the piece on the board for her. Follow the
same two-step procedure you did while registering your own
move—gently pushing on the FROM and TO squares. You're
already playing a game! Enjoy the contest.
Putting a game “on hold”
Any time it's your move and you wish to stop playing for a while,
just press the
OFF/SAVE
key. Alexandra will switch off and go into
a sleep mode. She will remember the last position, including the
elapsed time, as long as you do not interrupt the power supply—for
example, by removing the batteries. To resume play, just press the
ON/CLEAR
key.
Unless you instruct her otherwise, Alexandra gives you the White
pieces—the ones at the bottom of the board, as pictured above.
White always moves first. You’re ready to play!
Making Your Move
Besides deciding on a good move, you have to move the piece in a
way that Alexandra will
recognize what's been
played. Think of commu-
nicating your move as a
two-step process—
registering the FROM
square and then register-
ing the TO square.
Lift the piece or pawn
you want to move. Press
the edge of the piece's
base down gently on the
center of its FROM
square. Alexandra will
say and display the coordinates of the FROM square—for example
“E2.” Then press the edge of the piece down gently on the square
you want to move it to—for example, “E4.” Alexandra will say the
TO square, confirming that she has registered your move. Place the
4
5
After pressing a FROM square, press the FROM square
again to select a different FROM square.
ENGLISH
ENGLISH