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Procussion operation manual
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Switch Mode
ALTERNATE 1
If the control input is
less
than switch point 1, then
layer 1 will be played. Otherwise, a layer will be
selected in a cyclical manner.
ALTERNATE 2
If the control input is
greater
than switch point 1, then
layer 1 will be played. Otherwise, a layer will be
selected in a cyclical manner.
THRESHOLD
If the control input is between 0 and switch point 1,
then layer 1 will be played. If the control input is
between switch points 1 and 2, then layer 2 will be
played. Likewise for layers 3 and 4.
In this example velocity feeds the control input. When the velocity value is below the first switch
point, only layer 1 will play. When the velocity value is between switch points 1 and 2, only layer
2 will be played. When the velocity value is between switch points 2 and 3, only layer 3 will be
played. When the velocity exceeds switch point 3, only layer 4 will play.
HI-HAT
This mode is similar to Threshold mode in the first 3
layers, but simulates an actual Hi-Hat pedal in that
layer 4 is only triggered when the control input crosses
points 2 and 3 and is equal or greater than switch point
3. The control source must be controller A, B, C, or D.
Switch Points
Layer 3
Layer 4
Layer 2
Layer 1
THRESHOLD
MODE
Increasing Velocity
1
2
3
Switch
Points
HI-HAT
MODE
1
2
3
1
2
3
4
Layers
Layer 4
Triggers
Control Input Pedal
▼
Only ONE hi-hat
zone is allowed per kit
(low-number priority).
If other zones are set
to hi-hat mode, they will
simply behave as if in
threshold mode.
■
Instruments 45-54
are particularly useful
with Hi-Hat mode. Use
Mono assignment
mode for the most
realistic effect.
▼
Only controller A, B,
C or D can be used as
the control source
when in hi-hat mode. If
another source is
selected, it will revert
to threshold mode
behavior.
Содержание procussion
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Страница 15: ...15 Procussion operation manual Basic Operation BASIC OPERATION...
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