
9. KITS AND SOUNDS
28
press the
[TRIG 1–4]
keys. When in the POLY CONFIG menu, the
[TRIG 1–4]
keys on the front panel will
be half-bright. When a voice is activated, the corresponding
[TRIG]
key will be full-bright. Voices that are
not set to be poly enabled will be dedicated monophonic voices for their corresponding tracks. These will
never be used for polyphonic playback. Voices that are poly enabled can be allocated dynamically by any
of the poly enabled tracks.
ALLOCATION
changes the allocation method of the poly voices or sets all poly enabled voices to play
simultaneously (RESET, ROTATE, REASSIGN or UNISON, respectively). Select method with the
[LEFT]
and
[RIGHT]
arrow keys. For a visual explanation of the different allocation methods, see VOICE ROUT-
ING below.
The
[TRIG 1–4]
keys will flash to show voice activity depending on the selected method. Select the meth-
od, play a few notes on the keyboard and watch the LEDs to get an immediate,
visual impression of how the different allocation methods work.
RESET Picks the first available voice in increasing order, starting from track voice 1, for every new
overlapping note played.
ROTATE For every new coinciding note played the voices are allocated cyclically.
REASSIGN Uses the same voice as last time for every note played as long as it is unused. Otherwise,
the least recently used voice is used for the new note.
UNISON Uses all voices to play the same note. Employs the adjustable parameters DETUNE and PAN
SPREAD mentioned below.
USE TRK SOUNDS
forces the selected voices to use the Sounds of the four tracks, instead of letting the
voices dynamically use the played Sound. Tick/untick box to activate/deactivate using the
[YES]
key or
the
[LEFT]
and
[RIGHT]
arrow keys.
UNISON DETUNE
sets the offset (0–127) by which the selected unison voices will be detuned. Decrease
or increase the offset with the
[LEFT]
and
[RIGHT]
arrow keys.
UNISON PAN SPREAD
set the width of the pan spread (0–127) around the center point of the unison
sound. Use the
[LEFT]
and
[RIGHT]
arrow keys to set the value.
If no free voice is found, the least recently used voice is stolen and used for the played note. See illustra-
tion below. This applies to all allocation methods described above.
9.5.2 VOICE ROUTING
Set custom voice routing by accessing VOICE ROUTING, found in the KIT menu.
Activate/deactivate routing of any the four voices to the main output and to the FX track. Navigate using
the
[ARROW]
keys. Tick or untick box with the
[YES]
key.
Alternatively, instantly activate or deactivate voice to main or voice to FX using the
[TRIG]
keys 1-4 and
9-12, respectively. Red LEDs above these sets of keys will indicate if the voice is active (full-bright) or
inactive (half-bright).
Note that voice routing can be set and stored for each KIT. If you want to use the GLOBAL voice routing
setting, tick the box USE GLOBAL SETTINGS using the
[YES]
key.
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