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ASCII/ HEX
Receive Data
Enter 1- 16 characters and/or bit patterns to match against received serial data.
The received characters must exactly match the order and value of the entered patterns. If a
received character does not match the entered pattern, all previous matches are discarded
and the match process begins again with the first entered pattern. If more than 1 second
elapses between received characters, all previous matches are discarded and the match
process begins again.
Use %yz to enter a HEX character. ‘y’ and ‘z’ are values 0 - 9, A - F, or 'X' (don’t care).
Enter %Xz to match only the z part of the HEX character. Enter %yX to match only the y
part of the HEX character. Enter %XX to ignore the received value.
Use #yyyyyyyy to match an exact bit pattern. ‘y’ values are '0', '1', or 'X' (don't care). For
example, enter #0XXX1XXX to match bit7= 0 and bit3= 1. Bit0 is on the far right. Bit7 is
on the far left.
Use <yyyyyyyy to match any bit in the bit pattern. ‘y’ values are '0', '1', or 'X' (don't care).
For example, enter <0XXX1XXX to match bit7=0 or bit3= 1. Bit0 is on the far right. Bit7 is
on the far left.
Use '!' to NOT match a character pattern. For example: Event Label= TEST. Receive pattern=
!A.
If any character other than 'A' is received, then TEST event is ON. If 'A' is received, then
TEST event is OFF. Use !y, !%yz, or !#yyyyyyyy to specify a NOT pattern match.
NOTE- Spaces between patterns are ignored. Use %20 to match a space character.
Pattern matching examples can be found in the back of this manual.
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USP3 User Manual
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