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range. Sonically, phasing is used to create whooshing, sweeping sounds that wander through the
frequency spectrum. It is a commonly used guitar effect, but it is suitable for a range of signals.
DEPTH
Determines the amount of LFO modulation. Higher values make the phaser effect stranger.
SPEED
Sets the speed of the LFO modulating the signal.
PHASE
Adjusts the phase difference between the two LFO's that drive the left and right stereo channels.
FEEDB
Feedback
: Routes the processed signal back to the module's input. Higher values create a sharper,
more intense effect.
LEVEL
Sets the effect mix going to the main output. Turning the knob completely counterclockwise, turns
the effect off.
COMPRESSOR
Compression reduces the dynamic range of your recording by bringing down the level of the loudest
parts, meaning the loud and quiet parts are now closer together in volume and the natural volume
variations are less obvious.The
compressor boosts the overall
level of a compressed signal. So
the end result is that the quieter
parts sound like they've been
boosted in volume to be closer to
the louder parts.
The dynamic volume changes of a recording are now under more control, and a knock-on effect is
that the overall level of the compressed recording can be increased inside your mix. The recording
will also sit inside your whole mix much more easily.
THRSH
Threshold
: Sets a level above which the compressor starts reducing peaks. Only signals above the
threshold are affected by the compression ratio, signals below are unaffected.
RATIO
Determines the mount of compression. 1:1 means no compression at all, while 2:1 means that a 2dB
increase at the input will raise the output by only 1 dB.
ATTCK
Attack
: Sets how low it takes for compression to kick in after an input signal exceeds the threshold
level.
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