23
LOCATION 182: FORMAT OVER-RIDE LOCATION
The number selected in this location will select the format options as follows:
VALUE
DESCRIPTION
1
Add for extended reporting
2
Add for hex digits allowed
4
Add for 20PPS
8
Add for 10PPS
LOCATION 183: FORMAT OVER-RIDE LOCATION
The number selected in this location will select the format options as follows:
VALUE
DESCRIPTION
1
Add for 1800hz transmit
2
Add for 2300hz handshake
4
Add for single round parity
8
Add for 2 digit event code
LOCATIONS 184-185: RESERVED LOCATIONS
LOCATIONS 186-191: ASSIGNING SPECIAL CHARACTERISTICS FOR ZONES 1-6
Locations 186-191 are used to assign individual characteristics for each of zones 1-6. These locations can be used to
enable or disable the chime feature, restore reporting, bypass feature and fast loop response for each of the individual
zones 1-6. To enable the features, enter a binary number according to the following chart:
VALUE
SPECIAL CHARACTERISTICS
1
Fast loop response time (see location 180)
2
Bypass Capability
4
Zone Restoral Reporting
8
Chime enable
LOCATION 192 - 193: RESERVED
LOCATION 194: TELEPHONE LINE FAULT MONITOR
A "1" in this location will activate the siren, a "2" will activate the keypad sounder, and a "3" will activate both any time a
phone line fault is detected. A "9" will activate the siren, a "10" will activate the keypad sounder, and an "11" will activate
both, if a line fault is detected only while the system is armed. If A10" or A11" is selected, Keypad Sounder will sound
when system is disarmed. The green "Ready" LED will flash upon detection of a phone line fault if this feature is
selected. Factory default is "0" (disabled).
LOCATION 195: TELEPHONE LINE FAULT DELAY
Location 195 is used to program a delay of sounder activation after a phone line fault has been detected. Programmable
in 10 second increments, a "1" through "15" will cause a delay of 10 to 150 seconds. If a "0" is programmed in this
location the activation will be instant. If a "6" is programmed in this location the activation will be delayed 60 seconds.
LOCATION 196: ANSWERING MACHINE DEFEAT
Location 196 contains the answering machine defeat. To defeat an answering machine, two telephone calls must be
made to the premises. On the first call, let the phone ring the same number of times (or less) as the number
programmed in this location (maximum 3) and disconnect. The control panel will detect these rings and start a 45-
second timer, during which, the control panel will answer the next call on the first ring. This location will override location
280 if it contains something other than a "0" (factory default).