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CHAPTER 3 PROGRAMMING PATTERNS
BAS H series, Programmer
23
Creating an arc
1. Touch
.
2. Touch
.
3. Make the settings for each item.
* Refer to "Setting parameters" (page 27) for details
on the setting method.
4. Use the jog key to move the cursor
to the second
point, and then press
.
5. Use the jog key to move the cursor to the third
point, and then press
.
* If you would like to create more than three points
for the arc, you can continue entering more
points.
Creating a rectangle
1. Touch
.
2. Touch
.
3. Make the settings for each item.
* Refer to "Setting parameters" (page 27) for details
on the setting method.
4. Use the jog key to move the cursor
to the second
point, and then press
.
5. Use the jog key to set the rectangle shape.
To create the rectangle shape, move the cursor
from the single side which was created in step 4 to
the desired position for the rectangle, and then press
.
Second point
Start point
Second point
Start point
Содержание BAS H series
Страница 8: ......
Страница 9: ...Chapter 1 Read Me ...
Страница 11: ...Chapter 2 Setting Up Your Programmer ...
Страница 17: ...Chapter 3 Programming Patterns ...
Страница 85: ...Chapter 4 Extended Option Output PROGRAM ...
Страница 119: ...Chapter 5 File Manager Functions ...
Страница 132: ...CHAPTER 5 FILE MANAGER FUNCTIONS 124 BAS H series Programmer ...
Страница 133: ...Chapter 6 Setting Functions ...