6.
Optional—
Add more stops to a gradient fill by clicking in the Stops
control.
Delete stops by selecting them and pressing delete.
Move stops by dragging them.
For feather fill, an option specifying the radius in pixels can be modified.
7.
Modify the orientation and scale of the gradient in a gradient fill by
using the gradient tool in the toolbar.
8.
Delete a shape by selecting it and pressing
Delete
, or by using the right
click menu.
8.3.6
Multiple-users calibration
More than one X-Agora Designer can remotely connect to a server and participate in a
multiple-users calibration. Each designer can calibrate individual projectors when on
site. The behavior for the calibration remains as described in this section (
Calibration
(p.188)
).
It is not recommended that two users calibrate the same projector at the same time. Each
user should calibrate different projectors. A single user, however, could use two X-Agora
Designers to calibrate a single projector (for example, using a laptop to move around
in the environment and using a desktop station), because there is no risk of simultaneous
actions on both Designers.
It is important to note that Undo and Redo commands are
global
and affect the last action,
even if it was done by a different Designer. It is highly recommended that you avoid
the Undo and Redo commands in a multiple-users calibration. Using Reverse Mapping
may cause some erratic behaviors when calibrating in a multiple-user calibration. It is
highly recommended to not add targets on both Designers at the same time.
Note
The
Blank Other Outputs
option blanks only projectors that are not calibrated.
If a calibration window for a projector is opened in any X-Agora Designer,
it is never blanked, to avoid interfering with the current user's calibration.
It is also important to note that the
Blank Other Outputs
option blanks only projectors
that are not calibrated. If a calibration window for a projector is opened in any X-Agora
Designer, it is never blanked, to avoid interfering with the current user's calibration.
8.4
DMX control
You can use DMX to control X-Agora playback or content in either 2D or 3D projects.
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