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rectangle screen image and update the screen immediately.
Includes
:
#include
“
UserLib.h
"
Description
:
The
Disp_PutImage
function re-makes the rectangle screen image
previously stored in the buffer by
Disp_GetImage
. The address of the
buffer area must be specified by parameter
pssImage
. The left-top
corner of the image which is going to be re-made is the window
relative coordinate specified by the parameter (slX, slY). You need to
specify the width slW, height slH of this rectangle area, and the unit
is pixel. The display dimension is 128(W)*64(H), total 8,192 pixels.
It will need total 1,024 Bytes as buffer.
Disp_Reverse
Purpose
:
Use
Disp_Reverse
to reverse the rectangle screen image.
Syntax
:
void Disp_Reverse(int slX, int slY, int slW, int slH, BOOL bRepaint);
Example call
:
Disp_Reverse(0, 0, 128, 64, TRUE); //reversely display a 128*64
rectangle screen image and update the screen immediately.
Includes
:
#include
“
UserLib.h
"
Description
:
The
Disp_Reverse
function re-makes the previously rectangle screen
image reversely. The left-top corner of the image which is going to be
re-made reversely is the window relative coordinate specified by the
parameter (slX, slY). You need to specify the width slW, height slH
of this rectangle area, and the unit is pixel. The display dimension is
128(W)*64(H), total 8,192 pixels. It will need total 1,024 Bytes as
buffer.
Disp_Repaint
Purpose
:
Use
Disp_Repaint
to repaint the rectangle screen image.
Syntax
:
void Disp_Repaint(int slL, int slT, int slR, int slB, BOOL bRepaint);
Example call
:
Disp_Repaint (0, 0, 127, 63, TRUE); //repaint a (0,0) - (127,63)
rectangle screen area and update the screen immediately.
Includes
:
#include
“
UserLib.h
"
Description
:
The
Disp_Repaint
function repaints the rectangle screen image. The
image, which is going to be updated, was determined by bRepaint.
The left-top corner of the repainted image is the window relative
coordinate specified by the parameter (slL, slT). You need to specify
the right-bottom corner of the rectangle area (SlR, SlT), and the unit
is pixel. The display dimension is 128(W)*64(H), total 8,192 pixels.
◆
Menu Management
Содержание PT-10
Страница 4: ...3 Keyboard Wedge 99 System 101 Power 102 Other 102 ...
Страница 13: ...12 6 Development Flow Chart ...
Страница 53: ...52 Returns No returns Notes ...