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LED Simulation
LCD Display Simulation
Keypad Simulation
RS-232 Linking Simulation
3.4 Debug:
6.3. When running simulation, VC++6 will compile
and link all the programs and generate a DLL file to link with the
simulation file in the Execute directory. When compiling and linking,
the error(s) or warning(s) will be displayed on the VC++6 windows to
let user know the error messages.
6.4. The developer will need to remove all the errors and warnings to
ensure the syntax accuracy of the program.
6.5. The logical errors of the program need to be debugged using
VC++6 debugging environment. This debugging environment
provides the functions of line-by-line program execution, variable
listing and message hints.
6.6. When executing Menu\Build\Start Debug\Go under VC++6, the
debugging function environment will be started.
3.5 Add or delete user program:
6.7. To add a new user program file, the relative files must be placed
in the UPFiles directory. Developer needs to register all the
necessary files using VC++6 Menu\Project\Add to project\Files…
function into the UPCode files of Workspace”SDK_Sim”. And you
will view the file list in the Workspace window.
6.8. To delete a user program file, all the relative files in UPFiles
directory shoud be deleted. And you will need to completely remove
file names in the UPCode file list of Workspace”SDK_Sim”.
4. File transfer to a Data collector for execution:
If you want to transfer the file passed by the Simulator to a real collector for
operation, you will need to compile and link files through ARM compiler.
And you need to download the Binary file (UserProg.bin) generated by the
Содержание PT-10
Страница 4: ...3 Keyboard Wedge 99 System 101 Power 102 Other 102 ...
Страница 13: ...12 6 Development Flow Chart ...
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