Chapter 5 – Overview of Effects
50
Wedge Reference Manual
Delay Effects
Delay provides a discrete repetition of a signal. By adding feedback within the effect,
the delayed signal can repeat many times, with each successive decay softer than its
predecessor. Each of the Delay types allow you to adjust their delay time in
milliseconds (1/1000 of a second). Wedge offers the following types of delay:
Mono Delay
This Single Configuration provides delay of signal up to 5499 ms (5 1/2 seconds).
The delay time can be adjusted separately by 100ms, 10ms and 1 ms increments.
Feedback is also available to increase the complexity of the signal. You also have high
and low frequency cutting, which gives you the ability to equalize the effect’s decay.
This can help emulate an old tape-style echo where each succesive echo is darker
than the previous one. Also available are Density, Modulation (chorusing), Tremolo
and Autopan.
Delay:Delay
This Single Configuration provides two separate right and left channel delays which
can be individually adjusted for delay time, feedback and high and low cutting. The
delay time can be adjusted separately by 100ms, 10ms and 1 ms increments.
Ping Pong Delay
So called because the output bounces from left to right in stereo with the speed
determined by the delay time. Again, low and high frequency cut is available. The
delay time can be adjusted separately by 100ms, 10ms and 1 ms increments.
MultiTap Delay
This is like having five delays at once. Each of the “taps” have individual delay, level,
panning and feedback controls. By adjusting the delay time of each tap, you can
create sophisticated rhythms.
Setting Delay Time Using Tap Tempo
You can adjust the delay time using a technique called “tap tempo”. By tapping the
button which corresponds to the Tap parameter, (either the
TAP/AUDITION
button or
the [
A
] button), you can have the Wedge follow your tapping and adjust its delay
time to match the tempo you are using.
You can also adjust the delay time using tap tempo from the audio source being
routed to the Wedge’s input(s). This can be done by holding down the
TAP/AUDITION button while playing a sound into the inputs. This could be done
by hitting a drum, plucking notes on a guitar or keyboard, or by singing some “doot
doots” into a microphone (depending on what is connected). See the next page for
more information.
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