AudioInRoom
Technical Support:
20
➢
Polarity
[
0 = Stop; 1 = Play
/ 0 = Play; 1 = Stop
]: sets the polarity of the
object for the Welcome Tone.
Wake Up Tone
[
enabled/
disabled
]: plays when a "1" is received through
the 1-
bit object “
[Audio] Wake Up Tone
” and stops when a “0” is received.
Figure 10.
Wake Up Tone.
➢
Number of Repetitions
[
1…
5
…10
]: chooses the number of times the
wake up tone will be repeated.
➢
Polarity
[
0 = Stop; 1 = Play
/ 0 = Play; 1 = Stop
]: sets the polarity of the
object.
Volume
[
0
…100
] [
%
]: volume of the ring, welcome and wake up tone.
Mute (Ring and Welcome Tone)
[
enabled/
disabled
]: controls whether or not
the sound of these tones will be muted depending on the room state.
Figure 11.
Mute ring and welcome tone.
➢
Type
[
1 bit
/ Room State
]: sets whether the ring and welcome tones will be
muted via a 1-bit
“
[Audio] Mute Tone
” or 1-byte “
[Audio] Room State
”
object.
For serial numbers prior to 20ACC0494 the welcome and wake up tones are not
supported.