58
Feature Reference
●
Edit Mode
4: Reverberation
●
Reverb Type
≤
off, Hall1, Hall2, Room1, Room2, Studio, Plate, Space, Reverse.
Selects the type of effect to be produced by the Reverb effect stage. Unlike the
preceding effect stages, the parameters are the same for all Reverb effect types. No effect
parameters appear when the Reverb effect stage is turned “
off
”.
A simulation of the reverbation characteristics of a fairly standard
concert hall.
This hall simulation produces a richer low-frequency reverb sound than
the Hall 1 program.
The ambience of a small room rather than a large hall. This effect is
ideal when you just want a subtle touch of ambience.
A larger room than the Room 1 simulation, with a correspondingly
“bigger” reverb sound.
In recording studios it is generally desirable to suppress low-frequency
reverberation without entirely losing the “live” sound of the room. The
Studio program simulates this type of environment.
The plate reverb unit is a classic tool of the recording trade — it was
the first mechanical method of creating artificial reverberation that
capable of producing satisfactory results in the studio. This is a very
realistic simulation.
A diffuse reverberation of the type you might experience in an ex-
tremely large space.
In this effect the reverb sound plays in reverse, building up to
maximum level rather than decaying as normal.
Hall 1
Hall 2
Room 1
Room 2
Studio
Plate
Space
Reverse
Summary of Contents for VL7
Page 4: ...Owner s Manual 2 Feature Reference ...
Page 9: ...6 Feature Reference ...
Page 23: ...20 Feature Reference Play Mode ...
Page 32: ...29 Feature Reference Edit Mode ...
Page 44: ...41 Feature Reference Edit Mode Common Miscellaneous ...
Page 164: ...161 Feature Reference Utility Mode MIDI Bulk Dump ...
Page 179: ...176 Feature Reference Utility Mode ...
Page 180: ...Appendix Troubleshooting 178 Error Messages 182 Specifications 184 Index 186 ...
Page 184: ...181 Feature Reference Appendix Troubleshooting ...