A3000 Guide
3
Quick Entry for Professionals
You have already gained experience with other samplers and want to start working with
the A3000 right away, without having to read through complex manuals or Quick Guides.
You prefer to learn by experimenting, but you are willing to accept some general hints as to
the operational concepts. If so, you may only want to read this first page – you can still read
through the QUICK GUIDE later, e.g. while you are traveling to the next gig or relaxing
from your latest tour.
Sample-orientated
Sound
Structure
Together with the wave data (stereo or mono), the Sample (the basic object in the sound
structure of the A3000) also contains sound data (Filter, Envelope, LFO...), Mapping, Note
Limits, Velocity Limits and MIDI parameters. Samples may be played directly via MIDI or
assigned to a SAMPLE BANK. In a Sample Bank, all sample parameters (with the
exception of the wave data) can be set globally. Ø Pages 4 - 6
Sample
Duplicates
Sample duplicates can be created to allow individual settings for samples or sample banks.
These duplicates have access to the original wave data and do not occupy additional wave
memory. It is therefore necessary to save and load both the originals and the duplicates in
one common VOLUME to avoid the creation of real copies taking the same amount of
memory.
Ø Page 9
Programs
In general, each of the 128 Programs may be used as a Multi, as a Performance or as a Voice.
All of the samples and sample banks selected in the Program (ToPgm = on) are usable as
active Parts, or as a MULTI Part (by setting a different MIDI channel for each sample or
sample bank), or as part of SINGLE-, LAYER-, or SPLIT sounds (by setting the same MIDI
channel for all samples or sample banks).
You can set parameters for the active samples and sample banks in EASY EDIT within the
Program. The EASY EDIT concept is comparable to the “Part Parameters” of the Multis and
Performances of other samplers/synthesizers. These parameters are offsets to the sample
parameters and only affect the current program. Ø Pages 5, 10, 30 - 32
Effects
Sample banks and samples can be routed to one of the 3 effect units (MAIN OUTPUT = Effect
1, 2 or 3). By choosing serial connection of the effect units, the signal can be routed through
all 3 effects. There is no conventional “Effect Send Level” control. However, by assigning
the Assignable Outputs (Stereo or 1 - 4) to the dry signal the Stereo Output can be used as an
EFFECT RETURN. The parameter MAIN OUT LEVEL then functions as EFFECT SEND
LEVEL for each sample or sample bank. Ø Pages 10, 33 - 34
Save
Saving the complete contents of memory as a VOLUME is done in PLAY Mode using
COMMAND - SAVE ALL(wipe). To load a VOLUME, use DISK - VOLUME >LOAD.
The System Data is saved and recalled separately (UTILITY - SYSTEM). Ø Pages 8, 24
Control
Change
Numbers
The control change numbers #007 (Volume) and #010 (Pan) may always be applied. The
function of each of the other controllers is specified by a matrix in PLAY - CONTROL
(Effect para Global parameters for each Program) and in EDIT - MIDI/CTRL (sound
parameters for each sample or sample bank). Ø Pages 12, 19 - 20