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5.2.5  Cue running 
 

 

The Cues run automatically according to their different recorded number. For 

instance just like the following : 

                           Cue3, 

 

Fade=10, Time=5 

                           Cue4,

 

 Fade=8

 

,

 

Time=10 

                           Cue5, 

 

Fade=15

,

 

Time=0 

                           Cue10, Fade=10,

 

Time=10 

    Input “Cue3 Go” to run the relevant operation, Cues will go like this: Cue3

Cue4

Cue5. 

 

And LCD will show you: 

 

 

                                                    Cue 3 : 
                          Ch001>40  20  00  80  FL 
                                                    Cmd : Q3 Go 
                          Act : Cue3 Go Done 
                   
    When under the Cue3 menu, directly input “Go“ to start the operation, LCD will show : 
 
                                                    Cue 3 : 
                          Ch001>40  20  00  80  FL 
                                                    Cmd : Go 
                          Act : Cue3 Go Done 
                       
    And input “Cue4 Go” , the Cues will run like this : Cue4

Cue5.  

 

 

To run circularly just like “Cue3

Cue4

Cue5

Cue3

…” , you should set the Time 

of Cue5 as Loop mode, i.e. Cue5, Fade=15, Time=Loop. 

5.2.6  

 

Cue

 

stop 

 

 

Cue can be stopped at any time during its running. Just input “Cue Stop” , the running 

Cue will be stopped. For instance, when the Cue 6 is running, input the command 
“Cue Stop”, LCD will show you : 

   
                                                    Cue 6 : 
                          Ch001>00  11  00  11  00 
                                                    Cmd : Cue   
                                                    Act : Cue Stop 
                       

                To make the running Cue stopped at its minimum outputting channel level, you should 

input the Command ”Cue Down” on the LCD during the Cue’s running. When it stops 
running, the LCD will show you : 

Summary of Contents for POCKET DMX

Page 1: ...POCKET DMX User Manual POCKET DMX 1 2 3 4 5 6 7 8 9 Go Cue Stop CLR Record View Fade Time Last Next Loop 0 Odd Even Enter Scroll Up Down...

Page 2: ...igits Full DMX 512 Channels output Numeric keypad with function key operation Interactive command line input Snap shot the incoming DMX signal to be Cue 3 Notice information Unpacking This product has...

Page 3: ...Action result Enter Chan FULL DONE yy Enter Chan at level yy DONE aaa bbb Enter Chan aaa thru Chan bbb Full DONE aaa bbb ccc Enter Chan aaa bbb ccc at level DONE aaa bbb ccc Enter Chan aaa thru Chan b...

Page 4: ...7 9 97 99 5 1 4 Up Down keys Up Down keys can be used to adjust the relevant Channel levels When an input command completed press the Up Down keys can increase decrease the relevant channel levels Ad...

Page 5: ...0 00 00 00 00 When scroll function works all the 4 lines of display will show in channels until once a key input again The display will show back into 2 lines of channel and 2 lines for Command and Ac...

Page 6: ...the other hand to make the output channel data as Cue record data you should firstly switch off the input DMX signals and then input Cue Record 5 2 2 To delete a Cue To delete a recorded Cue you shoul...

Page 7: ...tween 1 99 seconds When the Fade is set to 0 level all other Cues will be stopped after the present running Cue finished And when the Cue is set in Loop mode the appointed Cues can be operated circula...

Page 8: ...001 40 20 00 80 FL Cmd Go Act Cue3 Go Done And input Cue4 Go the Cues will run like this Cue4 Cue5 To run circularly just like Cue3 Cue4 Cue5 Cue3 you should set the Time of Cue5 as Loop mode i e Cue5...

Page 9: ...cifications Power Input DC 9V 500mA Fuse F 0 5A 250V 5 20mm Input signals DMX signals 512 channels max Output signals DMX signals 512 channels max DMX Input 3 pin 5 pin connector DMX Output 3 pin 5 pi...

Page 10: ...Equipson S A www equipson es support equipson es...

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