TH250
Programmer’s Guide
111
in the x direction is set to dx inches. Use the equations to determine the Value of x0, y0, dx, and
dy.
x0 = [(
n
1 +
n
2 x 256) x (horizontal direction of the fundamental calculation pitch)]
y0 = [(
n
3 +
n
4 x 256) x (vertical direction of the fundamental calculation pitch)]
dx = [(
n
5 +
n
6 x 256) x (horizontal direction of the fundamental calculation pitch)]
dy = [(
n
7 +
n
8 x 256) x (vertical direction of the fundamental calculation pitch)]
Keep the following notes in mind for this command.
The fundamental calculation pitch depends on the vertical or horizontal direction.
The maximum printable area in the x direction is 576/203 inches.
The maximum printable area in the y direction is 576/203 inches.
See the illustration for a graphic representation of the printing area. For more information about
the fundamental calculation pitch, see the set horizontal and vertical motion units command (1D
50).
Maximum area specification in page mode
Maximizing the possible area in page mode consumes almost all of the free RAM. Without any free
RAM, bitmap rotations and enlargements cannot be performed. Use the User Storage Status
command (1D 97 m n) to determine the amount of free memory.
Exceptions
The command is effective only in page mode.
If [x0 + dx] is greater than the printable area, the printing area width is set to [horizontal printable
area – x0]. If [y0 + yx] is greater than the printable area, the printing area height is set to [vertical
printable area – y0].
Set absolute vertical print position in page mode
Sets the absolute vertical print starting position for buffer character data in page mode. The
absolute print position is set to [(
nL
+
nH
X 256) x (vertical or horizontal motion unit)] inches.
The vertical or horizontal motion unit for the paper roll is used and the horizontal starting buffer
position does not move.
The reference starting position is set by select print direction in page mode (1B 54). This sets the
absolute position in the vertical direction when the starting position is set to the upper left or
lower right; and sets the absolute position in the horizontal when the starting position is set to the
upper right or lower left. The horizontal and vertical motion unit are specified by the set horizontal
and vertical minimum motion units (1D 50) command.
The set horizontal and vertical minimum motion units (1D 50) command can be used to change the
horizontal and vertical motion unit. However, the value cannot be less than the minimum
horizontal movement amount, and it must be in even units of the minimum horizontal movement
amount.
Formulas
[(
nL
+
nH
X 256) x (vertical or horizontal motion unit)] inches.
ASCII
Hexadecimal
Decimal
GS $
nL nH
1D 24
nL nH
29 36
nL nH
Summary of Contents for TH250
Page 1: ...TH250 Thermal Printer Programmer s Guide January 2016 ...
Page 153: ...TH250 Programmer s Guide 148 Character code table Page 1 PC850 Multilingual Latin I ...
Page 154: ...TH250 Programmer s Guide 149 Character code table Page 2 PC852 Latin II ...
Page 155: ...TH250 Programmer s Guide 150 Character code table Page 3 PC860 Portuguese ...
Page 156: ...TH250 Programmer s Guide 151 Character code table Page 4 PC863 Canadian French ...
Page 157: ...TH250 Programmer s Guide 152 Character code table Page 5 PC865 Nordic ...
Page 158: ...TH250 Programmer s Guide 153 Character code table Page 6 PC858 Multilingual I Euro ...
Page 159: ...TH250 Programmer s Guide 154 Character code table Page 7 PC866 Russian ...
Page 160: ...TH250 Programmer s Guide 155 Character code table Page 8 WPC1252 Latin I ...
Page 161: ...TH250 Programmer s Guide 156 Character code table Page 9 PC862 Hebrew ...
Page 162: ...TH250 Programmer s Guide 157 Character code table Page 10 PC737 Greek ...
Page 163: ...TH250 Programmer s Guide 158 Character code table Page 11 PC874 Thai ...
Page 164: ...TH250 Programmer s Guide 159 Character code table Page 12 PC857 Turkish ...
Page 165: ...TH250 Programmer s Guide 160 Character code table Page 13 WPC1251 Cyrillic ...
Page 166: ...TH250 Programmer s Guide 161 Character code table Page 14 WPC1255 Hebrew ...
Page 167: ...TH250 Programmer s Guide 162 Character code table Page 15 KZ_1048 Kazakh ...
Page 168: ...TH250 Programmer s Guide 163 Character code table Page 16 WPC1254 Turkish ...
Page 169: ...TH250 Programmer s Guide 164 Character code table Page 17 WPC1250 Central Europe ...
Page 170: ...TH250 Programmer s Guide 165 Character code table Page 18 WPC28591 Latin 1 ...
Page 171: ...TH250 Programmer s Guide 166 Character code table Page 19 WPC28592 Latin 2 ...
Page 172: ...TH250 Programmer s Guide 167 Character code table Page 20 WPC28599 Turkish ...
Page 173: ...TH250 Programmer s Guide 168 Character code table Page 21 WPC28605 Latin 9 ...
Page 174: ...TH250 Programmer s Guide 169 Character code table Page 22 PC864 Arabic ...
Page 175: ...TH250 Programmer s Guide 170 Character code table Page 23 PC720 Arabic ...
Page 176: ...TH250 Programmer s Guide 171 Character code table Page 24 WPC1256 Arabic ...
Page 177: ...TH250 Programmer s Guide 172 Character code table Page 25 WPC28596 Arabic ...
Page 178: ...TH250 Programmer s Guide 173 Character code table Page 26 KATAKANA Asia ...
Page 179: ...TH250 Programmer s Guide 174 Character code table Page 27 PC775 Baltic ...
Page 180: ...TH250 Programmer s Guide 175 Character code table Page 28 WPC1257 Baltic ...
Page 181: ...TH250 Programmer s Guide 176 Character code table Page 29 WP28594 Baltic ...