Total amount of blocks
3x Dynamic
1x Filters
1x Formant
1x Distort
1x Vocode
2x Synth
1x Pitch
2x Cho/Fla
2x Dly
1x Reverb
2x Pan
1x EQ
1x Ext. loop (1x Send, 1x
Return)
EFFECTS SETUP
Effects
23
Total amount of blocks
3x Dynamic
1x Filters
1x Formant
1x Distort
1x Vocode
2x Synth
1x Pitch
REVERB
Simple
Advanced
CHORUS/FLANGER
Classic Chorus
Advanced Chorus
Classic Flanger
Advanced Flanger
DELAY
Stereo
Dual
Dual three-tap
One-tap
Six-tap
Reverse
PANNER
Simple Tremolo
Advanced Tremolo
Simple Panner
Surround Panner
Stereo Enhancer
EQ
Fixed EQ
Modifiable EQ
The Special Icons
There are a couple of different icons in the Routing that do not
apply to any of the effect blocks.
Pipeline
The Pipeline. If you simply want to lead the sound
through a point, you select the pipeline icon.
Loop
The Insert Loop. The External loop Send and
Return blocks apply to the Insert loop set up in I/O
Setup, Signal. Place the Send block where you
want to tap the sound, and place the Return block
where you want the sound to re-enter the signal
chain (See Insert loop for further descriptions).
Warning: The Insert loop is subject to small amounts of delay.
This could cause serious changes in the sound due to phase
cancellation.
Feedback
The Feedback block can feed the sound back from
one point to another in the signal chain.
Place the Send block where you want to tap the
sound, and place the Return block where you want
the sound to re-enter the signal chain.
Warning: The Feedback can cause serious overloads in the
Routing.
Parallel or Serial
The Effects blocks of the FireworX can be set up parallel or
serial.
Serial
When two blocks are placed horizontally after each other in the
Routing display, they are working serially. That means that the
first effect will be fed through the second.
Example: If you have a Delay block in front of a Reverb block,
the regeneration of the Delay will be fed through the Reverb,
meaning that you will hear Reverb on the regeneration of the
Delay.
Parallel
When two blocks are Vertical to each other, they are working in
parallel. That means that the effects will not affect each other.
Example: If you have a Delay block below a Reverb block, the
regeneration of the Delay will not be fed through the Reverb,
meaning that the regeneration of the Delay will be dry.
Available blocks
Some of the Effects blocks can be inserted more than once. Here
is a complete list of blocks available:
2x Cho/Fla
2x Dly
1x Reverb
2x Pan
1x EQ
1x Ext. loop (1x Send, 1x Return)
1x Feedback (1x Send, 1x Return)
Summary of Contents for FireworX
Page 1: ...FireworX STUDIO EFFECTS PROCESSOR USERS MANUAL...
Page 2: ...2...
Page 11: ...11...
Page 47: ...47 SYSTEM MIDI I O Setup...