SR Motion
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Slow or quick motion effects can be obtained by
recording with a system frequency or number of
frames set to a value that is different from the
target frame frequency. On the other hand,
normal speed video can be obtained by recording
with the number of frames set to the same value
as the target frame frequency.
Typical examples of using SR Motion
Slow motion example
The following example illustrates transfer and
recording with the Select FPS function at the
system frequency of 59.94p, and playback at the
system frequency of 23.98PsF.
When video shot and recorded at 60 frames per
second (FPS) is played back at 24 FPS, it is
played back in slow motion at 24/60 = 0.4 times
normal playback speed.
If you set the format for recording in accordance
with the target frame frequency (system
frequency at playback), the time code can
continuously advance during playback. Editing or
other post-processing of the recorded file in 1080/
23.98PsF format is possible.
Shooting: 60FPS Transfer: 1080/59.94p
PMW-F3
Unit
Target frame
frequency: 23.98PsF
(Time code: 24F)
60 FPS
System change
SELECT FPS = OFF
24 FPS
Review: 1080/23.98PsF
Slow motion playback at 0.4
times normal playback speed
Time code
advances
continuously
SR-R1000
Playback: 1080/23.98PsF
SRMemory card
Recording: 1080/S59P
(23PsF)