
CHAPTER 3
-
Using the console
-
3.1
Overview
You can see five
areas in the console:
•
Input channels
.
•
Hybrid channel.
•
Studio and Control Room Monitors controls.
Talkback.
•
Cue
•
VU meters.
The different audio sources (microphones, compact
disc players, computers, telephones, etc.); enter to
the console through the INPUT CHANNELS that am-
plify them. The consoles mix all sources to generate
a unique audio signal, which is sent to the transmit-
ter. The operator manages the level of each signal
using the main faders. A second stereo signal for re-
cording purposes can be generated using the REC
bus. This signal is independent of the Program sig-
nal.
The operator can listen to these signals before con-
necting it to air; by pressing the CUE buttons.
Just
raising the
fader, the channel is on the air.
The switches “PGM / REC” define the output for
each channel. The signal can be on the air (PGM) or
it can be routed to the recording output (REC).
Many channels have two inputs; which are selected
from a switch located at the top of the panel.
•
Channels
MIC 1
and
MIC 2
only manages
microphone signal. The phantom
switch
48V selects feeding to the THREE MIC in-
puts. Remember that all dynamic microp-
hones are designed to support 48 V phan-
tom, so that there is no problem in mixing
condenser microphones with the dynamic
ones.
•
Channel
MIC 3
has a secondary stereo in-
put of LINE level, unbalanced. Then, it can
be used as MIC or LIN input.
•
The three
microphone channels
can be
routed to the
processing stage
(4 bands
EQ and compressor) with independence.
•
The
analog
line channels manage
ba-
lanced (BAL) and unbalanced (LINE) ste-
reo inputs.
•
The
digital channels
manage two
USB
digital inputs (DIG) and two analogical ste-
reo inputs (LINE).
•
Additionally; USB offers direct recording to
Hard Disk for PGM (channel 6) and REC
(channel 7).
The turret contains electronic LED’s VU-meters that
show the recording and program level (average peak
level).
3.1.1 Quick checking
Next are described the basic procedures to verify the
console wiring. In order to check that all is working
well, please follows the next steps:
1.
Choose a signal source, like a micropho-
ne, a CD player, etc. According to the used
source, select in the channel the
corres-
pondent input
(MIC-LINE or BAL-LIN).
This can be the first cause of error (there is
no signal because the mistaken input is
assigned).
2.
Press CUE button in the channel in which
the signal is.
3.
Open the CUE fader in the MONITOR
SECTION. The audio will have listened in
the built-in loudspeaker.
On the air:
1.
Send the channel to PGM, so that the sig-
nal is sent to the main output.
2.
Open the main fader until reach 0 VU in
program VU-meter. The signal will be on
the air.
3.
The gain knob must adjust so that the nor-
mal work position of the main fader is -15
dB (gray zone).
In some countries (like En-
gland) the user prefers to adjust the nor-
mal level with the fader at maximum.
SOLIDYNE
D·816
broadcast console
Page 15
Summary of Contents for D 816
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