Chapter 12. Plugins
135
Food.
The small square hollow pieces are food. Move the worm over a food tile to eat
it. After eating the worm grows. Each time a piece of food has been eaten a new
piece of food will pop up somewhere. Unfortunately for each new piece of food
that appears two new “argh” pieces will appear, too.
Argh.
An “argh” is a black square poisoned piece - slightly bigger than food - that
makes a worm say “Argh!” when run into. A worm that eats an “argh” is dead.
Thus eating an “argh” must be avoided under any circumstances. “Arghs” have
the annoying tendency to accumulate.
Worms.
Thou shall not eat worms. Neither other worms nor thyself. Eating worms is
blasphemous cannibalism, not healthy and causes instant death. And it doesn’t
help anyway: the other worm isn’t hurt by the bite. It will go on creeping happily
and eat all the food you left on the table.
Walls.
Don’t crash into the walls. Walls are not edible. Crashing a worm against a wall
causes it a headache it doesn’t survive.
Game over.
The game is over when all worms are dead. The longest worm wins the
game.
Pause the game.
Press
to pause the game. Press it again to resume the game.
Stop the game.
There are two ways to stop a running game.
•
If you want to quit Wormlet entirely simply hit . The game will stop imme-
diately and you will return to the game menu.
•
If you want to stop the game and still see the screen hit . This freezes the
game. If you hit button again a new game starts with the same configuration.
To return to the games menu you can hit . A stopped game can not be
resumed.
The scoreboard
On the right side of the game field is the score board. For each worm it displays its
status and its length. The top most entry displays the state of worm 1, the second worm
2 and the third worm 3. When a worm dies its entry on the score board turns black.
Len:
Here the current length of the worm is displayed. When a worm is eating food it
grows by one pixel for each step it moves.
Hungry:
That’s the normal state of a worm. Worms are always hungry and want to eat.
It is good to have a hungry worm since it means that your worm is alive. But it is
better to get your worm growing.
Growing:
When a worm has eaten a piece of food it starts growing. For each step it
moves over food it can grow by one pixel. One piece of food lasts for 7 steps. After
The Rockbox manual
(version 3.14)
Sansa Fuze+