or the SGF specification at
This plugin can load all modern SGF files (file format 3 or 4) with few problems. It
attempts to preserve SGF properties which it doesn’t understand, and most common
SGF properties are handled fully. It is possible to view (and edit if you like) Kogo’s
Joseki Dictionary (
http://waterfire.us/joseki.htm
) with this plugin, although the load
and save times can be on the order of a minute or two on particularly slow devices.
Large SGF files may stop audio playback for the duration of the plugin’s run in order to
free up more memory and some very large SGF files will not even load on devices with
little available memory.
Note:
The plugin does
NOT
support SGF files with multiple games in one file. These
b
are rare, but if you have one don’t even try it (the file will most likely be corrupted if
you save over it). You have been warned.
The file
/sgf/gbn_def.sgf
is used by the plugin to store any unsaved changes in
the most recently loaded game. This means that if you forget to save your changes, you
should load
/sgf/gbn_def.sgf
immediately to offload the changes to another file. If you
load another file first then your changes will be lost permanently. The
/sgf/gbn_def.sgf
file is also the file loaded if another is not selected.
The information panel which displays the current move number may also contain these
markers:
Mark
Meaning
+
There are nodes after the current node in the SGF tree.
*
There are sibling variations which can be navigated to using the
Next Vari-
ation
menu option of the
Context Menu
or the
Bottom-Right
button.
C
There is a comment at the current node. It can be viewed/edited using the
Add/Edit Comment
menu option of the
Context Menu
.
The Rockbox manual
(version 3.14)
Sansa Fuze+