background image

5

ENGLISH

promoted piece, along with the flashing to square. Simply
press down on the to square, change the computer’s piece
on the board, and continue your game!

2.3 Illegal Moves

Your computer will never accept an illegal move! If you try

to make one, you’ll hear a beep and the display will alternate
between showing the from square and the time. Either move
that same piece to another square, or press the piece back
down on its original from square and move a different piece.

If you don’t move the computer’s piece correctly, you’ll

also hear an error beep. This means that you are either
moving the wrong piece, or moving the computer’s piece to
the wrong square. Check the display and make the move
again.

If you press down on a piece and the from square is

displayed, but you decide not to make that move, simply
press down on that same square again to cancel. Then
make another move. If you change your mind after entering
your whole move, take the move back as described in Sec-
tion 1.4.

Caution: Be careful when playing with the sound turned

off, since you won’t be able to hear the error beeps!

2.4 Check, Mate, and Draw

Check:

 When a King is in check, the computer first dis-

plays the move as usual. After the move is made, the display
alternates between the time and 

ch:__

 (if White is in check)

or 

ch:))

 (if Black is in check).

Checkmate:

 When a game ends in checkmate, the dis-

play flashes 

End_

 (if White has won) or 

End)

 (if Black has

won).

Draws:

 The computer recognizes draws by stalemate and

immediate three-fold repetition. After a draw has occurred,
the display will flash 

End(

, along with the drawing move.

2.5 Interrupting the Computer’s Search

Think the computer is taking too long to move? No prob-

lem—you can interrupt it any time! Simply press PLAY while
the computer is thinking, and it will stop and make the move
it is currently considering.

This feature can come in handy for those of you who are

impatient—especially when using Fixed Depth Levels C6
and higher, where the computer can occasionally take an
hour or more to make its move.

2.6 Changing Sides with the Computer

To change sides with the computer, press PLAY when it’s

your turn to move—and the computer will make the next
move for your side. Change sides as often as you wish!

Want the computer to play the first move for White at the

start of a new game? Press NEW GAME to reset the com-
puter, and then press PLAY!

Want to watch the computer play chess against itself?

Press PLAY after each move—and watch as the computer
plays for both sides of the board, one move after another.

Study its strategies, and you might improve your own game!

When you switch sides with the computer, so that you are

playing Black and the computer is playing White, the “side to
move” indications will be shown as follows: Both “PM” and
“S” will be displayed when it is your turn to move for Black,
and neither one will be displayed when it is the computer’s
turn to move for White.

2.7 Need Help? Ask for a Hint!

It’s easy to get assistance from the computer whenever

you need it. On your turn, simply press and hold down HINT,
and the computer will display a move suggestion!

Note that pressing and holding HINT repeatedly may give

you more than one suggested move in certain positions. The
computer may take a few seconds to display a hint
especially in complicated position.

2.8 Chess Clocks

Your computer contains a built-in chess clock that keeps

track of the time, with a four-digit display showing the total
elapsed time for the side to move (computer or player) while
that side is thinking. Here’s an easy way to differentiate
between the time displays at a glance:

• For the first hour, the display will show MM:SS

(Minutes:Seconds), with a steady colon in the middle
and a leading zero.

• If the total elapsed time exceeds one hour, you’ll see

HH:MM (Hours:Minutes), with a flashing colon in the
middle and no leading zero.

Please also note the following points in regard to the

chess clocks:

• The clocks will stop in certain situations, such as when

moves are taken back, or when levels are changed or
verified. In these cases, the times are retained in
memory, and the clock resumes when play is continued.

• Occasionally, while the computer is thinking, the display

may skip a few seconds, or the duration between con-
secutive seconds may appear to be uneven. Your game
will not be affected.

2.9 Built-In Openings

At the beginning of a game, the computer will often move

instantly on many levels. This is because it is playing from
memory, using its own built-in “book” of opening chess
moves, which includes most major openings. If the current
board position is in its book, the computer will play a re-
sponse to that position automatically, instead of having to
think about the move!

2.10 Auto Power Down

Whenever it’s your turn to move and you haven’t made a

move or pressed a key for 20 minutes, the computer will
automatically turn itself off to conserve batteries. To continue
your game, press GO/STOP to turn the unit back on. 

Note

that the computer will not turn itself off while it is thinking.

Summary of Contents for Mephisto CT01

Page 1: ...Junior Master Chess Instructions Bedienungsanleitung Mode d emploi Instrucciones de Funcionamiento Istruzioni d uso Handleiding...

Page 2: ...ake your next move as described above Press GO STOP at any time to turn the computer off Enjoy your game KEYS AND FEATURES 1 BATTERY COMPARTMENT In base of unit Uses two AA AM3 R6 alkaline batteries 2...

Page 3: ...al that the game is ready to play If the computer should fail to respond static discharge can sometimes cause it to lock up use a paper clip or another sharp object to press down into the hole marked...

Page 4: ...oice of 768 level setting combinations For complete details on all the playing levels along with instructions on selecting levels see Section 3 2 ADDITIONAL BASIC FEATURES 2 1 Whose Move Check the Dis...

Page 5: ...chess against itself Press PLAY after each move and watch as the computer plays for both sides of the board one move after another Study its strategies and you might improve your own game When you sw...

Page 6: ...ve Pressing NEW GAME resets the computer and retains the current playing level 3 1 Fun Levels Squares A1 B8 LEVEL ALTERNATING LEVEL ALTERNATING SQUARE DISPLAY SQUARE DISPLAY A1 L A1 Fu 1 B1 L B1 Fu 9...

Page 7: ...00 5 min per move 05 00 6 min per move 06 00 10 min per move 10 00 15 min per move 15 00 FUN LEVELS FIXED DEPTH LEVELS CASUAL LEVELS A QUICK AND EASY GUIDE TO LEVEL SELECTION 1 Press LEVEL to enter Le...

Page 8: ...e If you press NON AUTO to enter Non Auto Mode however you can enter any number of moves one by one without allowing the computer to answer This special feature can be used in a number of different wa...

Page 9: ...ch Mode and return to a standard 32 piece game at any time press NEW GAME 5 TECHNICAL DETAILS 5 1 The ACL Function Computers can sometimes lock up due to static dis charge or various other electrical...

Page 10: ...Y Some states do not allow limitations on how long an implied warranty lasts so the above limitations may not apply to you IN NO EVENT SHALL WE BE LIABLE FOR ANY SPECIAL OR CONSEQUENTIAL DAMAGES FOR B...

Page 11: ...r seems to be making illegal or irrational moves The computer is silent The clock is displayed while verifying pieces The display skips seconds or the time between seconds seems uneven There is no res...

Page 12: ...rt werden TASTEN UND FUNKTIONEN 1 BATTERIEFACH Auf der Unterseite des Ger ts F r 2 AA AM3 R6 alkaline Batterien 2 SENSORSCHACHBRETT Jedes Feld enth lt einen Sensor der auf Druck reagiert Dies erm glic...

Page 13: ...er Aufladung dr cken Sie mit einem spitzen Gegenstand ca 1 2 sek in die ACL Vertiefung auf der Unterseite des Computers So wird Ihr Computer zur ckgesetzt INHALT 1 2 Spielbereit So ziehen Sie Jetzt is...

Page 14: ...t 64 Stufen zur Auswahl die Sie sicherlich ausprobieren m chten Wie das sehen Sie in Abschnitt 3 2 MEHR FUNKTIONEN ENTDECKEN 2 1 Wer ist am Zug Pr fen Sie das Display Sie sehen jederzeit wer gerade am...

Page 15: ...Manchmal in komplexeren Situationen kann es etwas dauern bis ein Tipp errechnet wurde 2 8 Schachuhren Ihr Computer hat eine eingebaute Schachuhr um die Zeit zu erfassen ber eine 4 stellige Anzeige wi...

Page 16: ...er durchschnittlichen Rechenzeit von 25 Sekunden pro Zug dr cken Sie auch das Feld G2 Das Display wechselt dann zwischen L G2 und 00 25 Details siehe Abschnitt 3 2 W hlen Sie nun eine Spielstufe Schau...

Page 17: ...Sekunden L F7 00 15 F8 16 Sekunden L F8 00 16 G1 20 Sekunden L G1 00 20 G2 25 Sekunden L G2 00 25 G3 30 Sekunden L G3 00 30 G4 35 Sekunden L G4 00 35 G5 40 Sekunden L G5 00 40 G6 45 Sekunden L G6 00 4...

Page 18: ...tionen spielen w rde k nnen Sie PLAY dr cken und der Computer spielt den n chsten Zug Nachdem der Computerzug gemacht wurde bleibt NON AUTO aktiv Dr cken Sie NON AUTO um diesen Modus wieder zu verlass...

Page 19: ...entuell sch digen k nnen Schwache Batterien m ssen sofort ersetzt werden da sie auslaufen und den Computer sch digen k nnen Bitte achten Sie auch auf folgenden Warnhinweis Achtung Nutzen Sie alkaline...

Page 20: ...Zug zu machen Der Computer gibt keinen Ton von sich Die Schachuhr wird wieder angezeigt obwohl die Positionskontrolle aktiv ist Das Display springt etwas und die angezeigte Zeit scheint nicht gleichm...

Page 21: ...eur qui d tecte automatiquement le d placement des pi ces 3 TOUCHES DE SYMBOLE DES PI CES s utilisent pour v rifier les positions et s lectionner les modes d enseignement S utilisent galement pour pro...

Page 22: ...fonctionne avec deux piles AA type AM3 R6 Ins rez les piles dans le compartiment piles situ la base de l appareil tel qu indiqu dans TABLE DES MATI RES D marrage rapide Utilisez des piles alcalines ne...

Page 23: ...la couleur ainsi que l emplacement Appuyez sur cette touche sur la case indiqu e Pour annuler un autre coup appuyez nouveau sur TAKE BACK RETOUR EN ARRI RE Pour continuer la partie vous pouvez jouer...

Page 24: ...oir jou un coup enti rement revenez en arri re tel qu indiqu dans la Section 1 4 Attention Si vous jouez sans le son faites attention car vous n entendrez pas les bips d erreur 2 4 chec mat et partie...

Page 25: ...3 LES NIVEAUX DE JEU Cet ordinateur vous laisse choisir entre 768 r glages de niveaux comprenant les modes d enseignement ce qui vous permet vraiment d apprendre et de devenir meilleur Lorsque vous r...

Page 26: ...APIDE ET FACILE POUR LA S LECTION DES NIVEAUX 1 Appuyez sur LEVEL NIVEAU pour entrer dans le mode Niveau Par exemple pour s lectionner le niveau G2 avec une vitesse de r ponse moyenne de l ordinateur...

Page 27: ...ondes L G1 00 20 G2 25 secondes L G2 00 25 G3 30 secondes L G3 00 30 G4 35 secondes L G4 00 35 G5 40 secondes L G5 00 40 G6 45 secondes L G6 00 45 G7 50 secondes L G7 00 50 G8 55 secondes L G8 00 55 H...

Page 28: ...tre Il contr lera la partie en v rifiant la l galit de tous les coups et en comptant le temps coul pour chacun des deux camps Si vous avez besoin d aide pour un coup appuyez sur PLAY JOUER et l ordina...

Page 29: ...ion ACL Les ordinateurs peuvent parfois se verrouiller cause de d charges statiques ou de nombreuses autres perturbations lectriques Si cela arrivait utilisez un trombone ou tout autre objet pointu po...

Page 30: ...ux ou des coups irrationnels L ordinateur est silencieux La pendule est affich e lors de l a v rification des pi ces L cran saute des secondes ou l intervalle entre les secondes semble in gal Aucune r...

Page 31: ...computer Divertiti TASTI E CARATTERISTICHE 1 VANO BATTERIE Sulla base dell unit Monta 2 batterie alcaline tipo AA AM3 R6 2 SCACCHIERA A SENSORI Ogni quadrato contiene un sensore che registra automatic...

Page 32: ...base dell unit come spiegato in Avviamento Rapido Usa batterie alcaline nuove per una maggiore durata fino a 200 ore INDICE Accendi il computer premendo GO STOP un bip segnala che la partita pu inizi...

Page 33: ...Ogni qualvolta finisci una partita o desideri terminare la partita attuale facile iniziare di nuovo Premi NEW GAME il computer si riazzera da solo sistemando tutti i pezzi di nuovo in posizione inizia...

Page 34: ...l computer riconosce le patte per stallo e per ripetizione immediata della stessa mossa per tre volte Dopo che si verificata una patta sul display lampeggia End insieme alla mossa della patta 2 5 Inte...

Page 35: ...alto il livello tanto pi il computer pensa in profondit diventando un avversario sempre pi ostico Il livello pi alto in ciascuno dei gruppi produce le mosse migliori del computer nei limiti di quelle...

Page 36: ...ACILE E VELOCE ALLA SCELTA DEL LIVELLO 1 Premi LEVEL per entrare nel Modo Livello Per esempio per selezionare il livello G2 con un tempo di risposta medio del computer di 25 secondi per mossa premi su...

Page 37: ...05 00 H6 6 minuti L H6 06 00 H7 10 minuti L H7 10 00 H8 15 minuti L H8 15 00 I livelli casual ti permettono di controllare la forza del computer limitandone il tempo a disposizione per ciascuna mossa...

Page 38: ...Non Auto e tornare a gioco normale in qualsiasi momento premi NON AUTO di nuovo Un bip doppio conferma che questo modo stato annullato Nota che il Modo Non Auto automaticamente annullato ogni volta ch...

Page 39: ...nti o esposto a condizioni estreme di temperatura e di umidit Togli ere le batterie prima di pulire l unit e non usare agenti chimici o liquidi per pulire il computer perch potrebbero danneggiarne la...

Page 40: ...mosse illegali o irrazionali Il computer non emette alcun rumore Durante il controllo dei pezzi si visualizza l orologio Il display salta i secondi oppure l intervallo fra i secondi sembra essere irre...

Page 41: ...a base de la unidad Funciona con 2 pilas alcalinas AA AM3 R6 2 TABLERO SENSIBLE Cada casilla est equipada con un detector que percibe autom ticamente el desplazamiento de las piezas 3 TECLAS DE S MBOL...

Page 42: ...imento de pilas ubicado en la base de la unidad como indicado en Empiezo r pido Use pilas alcalinas nuevas para una duraci n m s larga hasta 200 horas NDICE Encienda el ordenador pulsando la tecla GO...

Page 43: ...denador l que juegue 1 5 Se acab la partida Juguemos otra Que se haya acabado la partida o que usted la haya abandonada es muy f cil volver a jugar Pulse NEW GAME PARTIDA NUEVA y se reinicializar el o...

Page 44: ...e la pantalla parpadea y indica consecutivamente End_ si ganaron las Blancas o End si ganaron las Negras Tablas El ordenador reconoce las tablas por ahogado y las tablas fotogr ficas Despu s de unas t...

Page 45: ...Los niveles van compartidos entre tres grupos distintos Los niveles de diversi n Casillas A1 B8 Los niveles de profundidad fija Casillas C1 D6 y Los niveles casuales Casillas E1 H8 En los niveles supe...

Page 46: ...ELES 1 Pulse LEVEL NIVEL para entrar en el modo Nivel Por ejemplo para seleccionar el nivel G2 con una velocidad promedia de reacci n de 25 segundos por jugada pulse la casilla G2 La pantalla alterna...

Page 47: ...4 minutos L H4 04 00 H5 5 minutos L H5 05 00 H6 6 minutos L H6 06 00 H7 10 minutos L H7 10 00 H8 15 minutos L H8 15 00 Los niveles casuales le permiten controlar la fuerza del ordenador limitando el...

Page 48: ...GAR y el ordenador jugar la jugada siguiente para usted Una vez el ordenador haya jugado el modo no autom tico siga activado y puede seguir la partida Para salir del modo no autom tico y volver al mod...

Page 49: ...p o cualquier otro objeto puntiagudo para empujar por lo menos un segundo dentro del orificio marcado ACL en la base de la unidad Ello permite reinicializar el ordenador 5 2 Cuidado y mantenimiento Su...

Page 50: ...s o irracionales El ordenador est silencioso El reloj aparece durante la verificaci n de las piezas La pantalla se salta segundos o el intervalo entre los segundos parece inegal Ninguna reacci n cuand...

Page 51: ...partij TOETSEN EN KENMERKEN 1 BATTERIJVAK In de onderzijde van het apparaat Werkt met twee AA AM3 R6 batterijen 2 SENSORSCHAAKBORD Elk veld is voorzien van een sensor die automatisch de verplaatsinge...

Page 52: ...Snelle Start Gebruik nieuwe alkaline batterijen voor een optimale gebruiksduur tot 200 uur Schakel de computer aan door op GO STOP te drukken U hoort dan een pieptoon die aangeeft dat de computer voo...

Page 53: ...erug te nemen drukt u nogmaals op TAKE BACK Om de partij verder te zetten kunt u uw volgende zet doen of op PLAY drukken om de computer de volgende zet te laten doen 1 5 Partij gedaan Waarom niet nog...

Page 54: ...onlijk aan Nadat de zet gedaan is wisselt de display af tussen de tijd en ch __ wanneer Wit schaak staat of ch als Zwart schaak staat Schaakmat Wanneer een partij in schaakmat eindigt knippert End_ al...

Page 55: ...N VAN NIVEAUS voor een overzicht van alle niveaus Zoals aangegeven in de Niveauselectie Tabel komt elk spelniveau overeen met n van de 64 bordvelden De niveaus zijn onderverdeeld in drie verschillende...

Page 56: ...delde responstijd van 25 seconden per zet voor de computer te selecteren drukt u aan op Veld G2 De display geeft afwisselend L G2en 00 25 aan Verwijs naar Deel 3 voor meer details 2 Kies vervolgens uw...

Page 57: ...econden L G5 00 40 G6 45 seconden L G6 00 45 G7 50 seconden L G7 00 50 G8 55 seconden L G8 00 55 H1 1 minuut L H1 01 00 H2 2 minuten L H2 02 00 H3 3 minuten L H3 03 00 H4 4 minuten L H4 04 00 H5 5 min...

Page 58: ...alle zetten wel degelijk volgens de spelregels gedaan worden en tegelijk de tijd voor beide kleuren bijhouden Als u hulp wenst voor uw volgende zet drukt u op PLAY om de computer uw volgende zet te l...

Page 59: ...de onderkant van het apparaat Dit stelt de computer opnieuw in 5 2 Verzorging en Onderhoud Uw schaakcomputer is een precisie elektronisch apparaat en mag niet ruw behandeld of aan extreme temperaturen...

Page 60: ...irrationele zetten te doen De computer is stil De klok verschijnt op de display terwijl u stukken controleert De display slaat seconden over of de tijdsduur tussen de seconden lijkt ongelijk De comput...

Page 61: ...2003 Saitek Ltd Made and printed in China All trademarks are the property of their respective owners XXXXXX XXX P N XXXXXX XXXXX 0303 www saitek com...

Reviews: