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SaMpLING

This chapter details the possibilities and settings of the mighty on-board sampler of your device.

A loop is the permanent repetition of a sequence between a chosen loop starting point and a chosen loop 
ending point. Select a loop starting point by pressing the Loop In Button -12-. Select the loop ending point 
by pressing the Loop Out Button -13-. The player goes automatically into Loop mode and the Reloop dis

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play flashes. The sequence thus chosen is seamlessly replayed until the Loop Out Button - 13- is pressed a 

second time. The player seamlessly goes into Play mode. To prompt the last played loop against, press the 

Reloop Button -14-. The player goes automatically into Loop mode.

auto Loop Function:

Hold the Shift Button -46- and push one of the Beat Link Buttons -36- in order to set an Auto Loop. Depen

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ding on the chosen bar you can choose between 7 different bar lengths (1/8 – 4/1). The more precise the 
BPM recognition the better the Auto Loop will function. In order to manually analyse the BPM value use 
the Tap Button -38-. In order to leave the loop push the Loop-Out Button -13-.

NOtE:

• The player saves this loop for the current track only. When changing to a different track, no loop is 

stored.

• The currently saved loop starting point (set with the Loop In Button -12-) is also the current Cue Point. 

When saving a new Cue Point, after saving a Loop and exiting the Loop mode, this overwrites the cur

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rent starting point. The re-loop display goes off and no loop is saved anymore.

• You have four sample banks available, each of 5 seconds. To record a sample, set a loop as described 

above using the Loop In and Loop Out Buttons. Then press the Memory Button -16- and then one of the 
four Memory Buttons -15- The loop thus set is now saved in the chosen sample bank and the Memory 
Button goes off. To play a sample, first press the Sampler Button -17-. Then press the desired one of the 
four memory buttons. The Sampler plays the sample from the chosen bank in an endless loop (Endless 
mode). Press the Sample Button once again to play the sample only once (One Shot mode). To end 
playing the sample, press the Sample Button again. The light goes off. 

NOtE:

• When in Sampler mode, playing a sample is activated independently from CD play. In Play mode the 

current track can also be heard as the sample. In Cue and Pause mode, only the sample can be heard.

• Edit the saved loops with the help of the Parameter Time and Ratio Buttons while in Sampler mode. 

Use the Parameter Time Buttons to change the pitch of the loop (from -100% to +100%). Use the 
Parameter Ratio Button to vary the volume of the sample (from 0 - 255 max.). The player saves the 
samples set in this manner until they are overwritten by new ones or the device is switched off. Even 
when changing the track or the CD, the saved samples are stored. The button of an assigned Sample 
bank is always lit blue if the assigned (= sample‘s own) CD has been inserted. If a different CD is inser

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ted (= non-sample) the respective button lights up in red. The button of the last assigned sample bank 
also flashes in the respective colour. A sample bank is overwritten when new samples are recorded. 
The four sample banks are also Hot Cue Point memories. When pressing the button of a sample bank 

without previously having activated the Memory button or the Sample button, the player returns while 

in Play mode as well as in Pause mode to the beginning of the respective sample. This function is only 
available for CDs of samples or with sample banks that are illuminated in blue.

NOtES:

• If you wish to lastingly save the set Cue Points / Samples, press the Memory Button -16- for two se

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conds. The display reads „Saving“. This means that the Cue Points / Samples of the CD‘s own sample 
will be maintained even after switching the device off. It is possible to lastingly store for up to 500 
CDs four cue points or samples. To prompt the saved Cue Points / Samples of a CD again, press the 
Memory Button -16- BEFORE inserting the CD. The display reads „Recall“. Now insert the CD and the 
previously stored Cue Points/Samples are automatically loaded. The respective storage banks flash 
blue and are ready for play.

• To completely delete the Cue Point / Sample Bank memory, first switch off the device with the ON/

OFF switch -44-. Then turn the Search Wheel -5- counter-clockwise until the point of resistance and 
hold it in this position. Switch the device on with the ON/OFF switch. Release the Search Wheel again 
as soon as the display reads „Clear all“.

USB MODE

Choose the USB Mode via the Source Select Button -48- (the Source Select Button glows red). Now connect 
your USB medium to the USB Port -47- (e.g. USB stick or external USB hard disk). The player will load the 
first track from the alphabetically first folder. By turning the Track Wheel -4- it is possible navigate quickly 
through the single folders. When the last track of a folder has been played the player will automatically jump 
to the first track of the following folder. The current track and folder numbers will be shown in the display -A-. 

IM_RMP3_GB.indd   40

03.11.2009   09:18:38

Summary of Contents for RMP-3

Page 1: ...TTENTION Pour votre propre s curit veuillez lire attentivement ce mode d emploi avant la premi re utilisation Toutes les personnes charg es de l installation de la mise en service de l utilisation de...

Page 2: ...the outside Qualified staff must carry out maintenance otherwise the implied warranty does not apply Ensure that power is only supplied after the device has been fully set up Always plug in the mains...

Page 3: ...port Damage caused during transport as a result of improper packaging could entail the cessation of the guarantee The ma nufacturer does not accept liability for damage caused during transport as a re...

Page 4: ...ENGLISH 30 47 48 10 16 12 27 28 29 30 31 32 33 34 35 25 26 37 38 46 19 20 21 18 22 23 11 17 13 14 9 8 7 5 4 3 2 6 36 15 24 42 43 44 49 41 40 39 45 1...

Page 5: ...to start play mode Press again to activate Pause mode NOTE Your CD player goes into Auto Cue mode after being switched on see also item 8 or item 11 O In this DJ friendly mode the Cue Point is automat...

Page 6: ...ance the track clockwise and counterclockwise The wheel features four different search speeds The faster the wheel is turned in either direction the faster you will advance While in Pause mode frame s...

Page 7: ...10 Reverse Button Activate the Reverse function 10 to play the track in reverse The LED is on Press the button again to deactivate this effect The LED goes off 11 Display The Display 11 indicates all...

Page 8: ...h can be prompted with the Reloop button 14 the display reads Reloop When Reloop flashes the loop is active 12 Loop In Button Activate the Loop In Button 12 to set the start point of a loop endless lo...

Page 9: ...d Pitch Bend wheel By turning clockwise and counterclockwise while in Cue and Pause mode you can frame search precise ly 1 75 min for a Cue Point While in Play mode use the Jog Wheel similar to a turn...

Page 10: ...he Scratch mode Personalise your preferred Jog Wheel sensitivity Proceed as detailed in the chapter Submenu Hold the Shift Button and press the Scratch Button until the LED blinks This enables the Sam...

Page 11: ...the value will automatically jump to the defined original value 32 Echo Button Use the Echo Button 32 to activate a Reverb Delay effect Your device synchronises the effects automatically with the curr...

Page 12: ...s the Beat Link Buttons 36 to synchronise the chosen effects with the speed of the track Select between a frequency of 1 8 1 4 1 2 3 4 1 1 2 1 and 4 1 beat s the respective LED is on 37 BPM Button You...

Page 13: ...ternal USB hard disks Supported formats are MP3 PCM and WAVE The maximum file limitaion is 341 MB or 233 minutes per track Encoding with 32 44 1 and 48 kHz are supported The medium must be formated as...

Page 14: ...r Time and Ratio Buttons while in Sampler mode Use the Parameter Time Buttons to change the pitch of the loop from 100 to 100 Use the Parameter Ratio Button to vary the volume of the sample from 0 255...

Page 15: ...The current channel and as the case may be the virtual deck drive will appear on the display If for example you would like to control 4 virtual decks with one RMP 3 you can switch between the virtual...

Page 16: ...ratch mode 18 Jog Wheel Pitch bend scratch effect modulation browse Pitch bend normal mode Scratch if Scratch button has been pressed Effect modulation during effect mode Browsing capabilities during...

Page 17: ...tly Control Behaviour Jog 18 Turning the jog allows navigation through the track collection If the jog is in X parameter mode 25 turning the jog results in scrolling through the tree view If the jog i...

Page 18: ...B 32 6A 71 CC TYPE RELATIVE VR CENTER 32 2C 71 6B CC TYPE ABSOLUTE CW CCW 32 33 71 72 CC TYPE NOTE JOG SW ENC 20 35 5F 74 VR CC TYPE RELATIVE JOG CW CCW 35 36 CC TYPE NOTE JOG X SW ENC 20 37 5F 76 VR...

Page 19: ...rious criteria in order to filter tracks in this menu Normal This is the default setting The tracks are played corresponding to the established data structure Title If this criterion is selected it is...

Page 20: ...Rate should be displayed or not C MIDI Set USB LINK MIDI Mode Here it can be selected whether the USB port 49 should function as MIDI data connection or as USB audio link connection To do so hold the...

Page 21: ...pe menu you can assign individual control change parameters to the Track enco der 4 the Pitchfader 22 and the Jog Wheel 18 In order to change the CC Type hold the Shift Button 46 and turn the Track Wh...

Page 22: ...ble to load the player s default settings All player settings will be set to default Confirm the defaults via the Track Wheel 4 I Exit Save In order to save the adjusted parameters and leave the menu...

Page 23: ...cluded CD As first step click on Next Select the folder where you wish to store the Da tabase Builder and confirm by clicking Next Now the program can be installed To do so click Install Now the progr...

Page 24: ...lose the pro gram Your USB data carrier has now been suc cessfully analyzed and is ready for application with the RMP 3 NOTE If the Database Builder causes problems under Windows Vista please refer to...

Page 25: ...ack Wheel 4 in order to switch modes Connect the USB data carrier to the upper USB port 47 Connect the USB media port on the rear of the first player 49 to the USB data port 47 of the second player NO...

Page 26: ...for longer than 20 seconds Loose cable connections Corrective Measures Check the mains plug connection Insert the CD with the label showing upwards Check the output cords connections and the settings...

Page 27: ...ENGLISH 53...

Page 28: ...WWW RELOOPDJ COM Reloop Trademark Global Distribution GmbH Schuckertstr 28 48153 Muenster Germany Copyright 2009 Nachdruck Verboten...

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