Set Up
Place the railings over the 4 corners of the box and randomly distribute all 12 piles of seagull poo
on the deck. Place the dice on the wooden flap, switch on the eye and have the 6 winning tokens
ready at the side of the box. The starting player takes the tweezers.
Play
Pick up the piles of poo in the same way you did in game 1 – by finding the seagull poo that
corresponds with the colour on the dice.
What colour is the dice showing?
Use the tweezers to take up the pile that you think corresponds to the colour on the dice and
secretly check the colour.
If the colour matches
, show your teammates
to confirm. Take the seagull poo and place it
beside you. Pass the tweezers to the next
player.
If the colour does not match
, place the pile back
on the deck, but do not show or tell your team-
mates what colour was underneath. Pass the
tweezers to the next player.
If at any point you think that three piles of the same colour
are no longer in the game, regardless if it is your turn or not, shout “Eye, Eye, Captain!”
and switch off the eye. All players must check under the piles left on the deck.
The old sea dog was right!
All 3 coloured piles have been removed. This player is rewarded
with a winning token.
The sea dog got it wrong!
Not all 3 colours have been removed and this player gets nothing.
If there are 2 players, the winning token goes to the other player. If there are more than
2 players, the winning token is passed over to the player with most piles of seagull poo. If the
players have the same amount of piles, all players receive a winning token.
Start the next round
by placing the eye and seagull poo back on deck. The winner of the
previous round begins and takes the tweezers.
End of the game
The first person to collect 2 winning tokens wins the game! In event of a tie, there are several winners.
Eye
Eye
C
apt
a
in
-
Rule
23