C r e a t i n g N e x t - B i t m a p F i e l d s
This field uses the previous field’s
row
and
column
locations. It
allows you to use the bitmap or duplicate field data without having
to recalculate row and column locations. This field represents
one row of dots on the image.
Syntax
N,adjdir,adjamt,algorithm,"data"
p
N1. N
Next-Bitmap Field.
N2. adjdir
Increments or decrements the row count. Inserts the
duplicate line after or before the current row.
0
Increments (inserts after)
1
Decrements (inserts before)
For example:
B,50,35,R,"GsSsG"
p
N,0,R,"DpZoD"
p
prints a next-bitmap field on row
51
at column
35
.
N3. adjamt
Amount of row adjustment in dot rows. Using
0
overwrites the
same line. Range:
0
-
999
(
0
-
99
for 9403).
N4. algorithm
Coding method for bitmap data:
H
Hex Representation
R
Run Length Encoding
N5. "data"
Character string made up of hex or run length encoding. Do
not put spaces or any other character between the hex
numbers or run length code letters. Range:
0
-
2710
(
0
-
100
for 9403).
Example
B,39,56,H,"3FFFFFF0"
p
N,0,1,H,"000000E00000"
p
Defines a next-bitmap graphic field beginning on row 40. The row
count increments by 1. Hex representation is used.
5-16
Creating Graphics
Summary of Contents for Monarch 9825
Page 62: ...2 42 Configuring the Printer ...
Page 92: ...3 30 Defining Fields ...
Page 138: ...5 26 Creating Graphics ...
Page 166: ...7 16 Status Polling ...
Page 212: ...A 14 Samples ...
Page 216: ...A 18 Samples ...
Page 246: ...A N S I S y m b o l S e t B o l d C h a r a c t e r S e t C 4 Symbol Sets Code Pages ...
Page 249: ...C o d e Pa g e 8 5 0 L a t i n 1 C o d e Pa g e 8 5 2 L a t i n 2 Symbol Sets Code Pages C 7 ...
Page 264: ...C 22 Symbol Sets Code Pages ...
Page 268: ...C h e c k D i g i t Wo r k s h e e t ...
Page 293: ......
Page 294: ......