82C929 MAD16Pro Audio Card
24
913-0000-000 Revision 1.0
July, 1994
8. Troubleshooting
8.1. Resolving Hardware Conflicts
This chapter describes the possible hardware conflicts between your sound card and other
interface cards in your system, and ways of resolving these conflicts.
Hardware conflicts occur when two or more devices use the same I/O address, IRQ, or
DMA channel. The default setting of the MAD16 Pro Audio Card is as follows:
•
DMA = 1
•
I/O Address = 220H
•
IRQ = 5
This setting might come into conflict with other devices. For example:
•
Scanner
•
Printer
•
SCSI Hard Disk Drive
To resolve hardware conflicts:
1. Find out the current board setting (DMA channel, IRO, I/O port address) of the sound
card by running sndinit.exe.
2. If you know of any peripheral card in your system that is using the same setting, change
the hardware setting on the peripheral card or the sound card.
3. If you are unsure of the settings of the peripheral card, remove all cards except the
sound card and other essential cards from your system. Run sndinit.exe each time you
remove an interface card. If your sound card functions properly after removing an
interface card from your system, the interface card you just removed is in conflict with
your sound card. Find out the DMA channel, Interrupt request line, I/O port address which
the interface card is using. Change the settings on your sound card or the interface card so
that the two are not using the same values.
IMPORTANT
It is advisable to change the jumper settings on the other interface card since some
Sound Blaster games use the default Sound Blaster settings i.e. I/O Port Address =
220H, Interrupt = 5, DMA = 1. These games might not work properly if you change the
jumper settings on the sound card.