12
•
END GAME POSITION SECTION: EG 1 - EG 8
EG 1 - LUCENA Position:
This is the basic winning method for King, Rook and Pawn versus King and Rook.
This specific position and winning method was first described by Luis Ramirez de Lucena in 1497. He also provided
other helpful tips for playing chess such as 'Try to play soon after your opponent has eaten or drunk freely'.
Setting the END GAME POSITION EG 1:
−
Press SET LEVEL key once or twice to select LEVEL GROUP II and then press square G1.
−
Press GO to exit the level mode.
−
"Ver – –"
will appear on the display. Place the chess figures without applying pressure on the chessboard as
shown on the diagram below and verify the position as described in section IV.13. Press now GO again and make
the move for White.
−
Should you make a move other than the indicated solution, the computer will show on the LCD
"Off bH"
.
Take back this wrong move (by applying pressure on the respective squares) and try again.
Solution:
1 f1f4
h2h1
2 f4e4
e8d7
3 g8f7 h1f1
4 f7g6 f1g1
5 g6f6 g1f1
6 f6g5 f1g1
7 e4g4
EG 2 - d5-OUTSIDE SQUARE:
This position comes from the famous book by Grand Master Ruben Fine "Basic Chess Endgames" (fig.51). The
position demonstrates how to create a passed Pawn, which is outside the reach of the opponent's King by sacrificing
a Pawn.
Setting the END GAME POSITION EG 2:
−
Press SET LEVEL key once or twice to select LEVEL GROUP II and then press square G2.
−
Press GO to exit the level mode.
−
"Ver – –"
will appear on the display. Place the chess figures without applying pressure on the chessboard as
shown on the diagram below and verify the position as described in section IV.13. Press now GO again and make
the move for White.
−
Should you make a move other than the indicated solution, the computer will show on the LCD
"Off bH"
.
Take back this wrong move (by applying pressure on the respective squares) and try again.
Solution:
1 d4d5 c6d5
2 b4b5 d5d4
3 h4g3
d4d3
4 g3f2
d3d2
5 f2e2
h6g5
6 b5b6
EG 3 - b6 - SNEAKY PAWN:
This position also comes from “Basic Chess Endgames” (fig.61) and illustrates another method of forcing a passed
Pawn when the only advantage is that the White Pawns are more advanced than the Black Pawns.