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Game Modes

Campaign

Campaign mode is a long series of missions that follows an exciting 

storyline. Touch New Game to begin the campaign starting with the 

prologue. When the region map appears, touch the Mission 01 icon to 

begin your first mission. Rachel will offer you some advice on the 

coming battle.

War Room

Battle Type

Skills

Map Types

Battle against computer-controlled opponents and earn points based 

on your strategy. Touch New Game to access the map selection screen, 

where you can choose the map you want to play, how many COs to 

use, and whether or not to use CO skills. Touch the X Page and Y Page 

icons to flip pages. Touch a map to proceed to the map screen.

Versus

Up to four players can take turns battling using one Nintendo DS and 

one Game Card. Choose New Game, then touch Normal Battle or DS 

Battle. When the map-selection screen appears, touch a map name 

to begin.

2 COs

3 COs

4 COs

DS

Face one computer opponent       

Face two computer–controlled opponents

Face three computer–controlled opponents

Fight against the computer in a two-front battle

Deployed

2 COs
3 COs
4 COs 

War Room 

Classic

Design 

Maps 

Maps that provide you with a set type and 

number of pre-deployed units
Maps designed for two players
Maps designed for three players
Maps designed for four players

Maps that originally appeared in the War Room

Maps that originally appeared in Advance Wars

Custom maps that have been designed with the 

map editor

Human Icons

Skills 

Exp

Indicates either a single CO or tag battle

Choose to play with skills on or off

Display how many bonus points it is possible 

to earn

*In DS Battles, the secondary front can be set to CPU  

  control or player control.

You can purchase more maps using points you earn in Campaign and the War Room 

play. See page 21 for more information.

You can set the teams on the team–selection screen. Use the Touch Screen to 

select COs and set them to a human or CPU player, then touch the A Next icon. 

When three or more players play, designate teams using letters.

After using the Touch Screen to set rules on the rule–selection screen, touch the A 

Next icon to proceed. Rule explanations can be viewed on the top screen.

Summary of Contents for Advanced Wars: Dual Strike

Page 1: ...INSTRUCTION BOOKLET OUTSIDE FRONT COVER OUTSIDE BACK COVER PRINTED IN USA Nintendo of America Inc P O Box 957 Redmond WA 98073 0957 U S A www nintendo com 58292A...

Page 2: ...orm the battery Do not dispose of battery pack in a fire Do not touch the terminals of the battery or cause a short between the terminals with a metal object Do not peel or damage the battery label WA...

Page 3: ......

Page 4: ...pically take effect once you lift the stylus off the screen Confirm that your Nintendo DS is turned off Insert your Advance Wars Dual Strike Game Card and turn the power on Read the screen pictured to...

Page 5: ...all of your saved data press and hold SELECT the L Button and right on the Control Pad when you touch the Advance Wars Dual Strike panel on the Nintendo DS system menu You will be given the option to...

Page 6: ...cannot be seen Vision ranges vary for each unit You cannot attack units that are not within your vision range Infantry and mech units normally have a vision range of 2 This means they can scout two sp...

Page 7: ...property has a capture number which drops each turn by the number of HP the capturing unit has An infantry or mech unit with 10 HP can capture a property with a capture number of 20 in two days Once a...

Page 8: ...appear Wait Choose this command when you do not want the unit to take any action Load Transport units have the ability to carry other units They can carry units with low movement ranges farther than...

Page 9: ...val Mode Only Choose this option to get a hint about the current map CO Selection The CO selection screen allows you to choose the COs you want to use in battle If you want to change the CO you will f...

Page 10: ...nish issuing commands to end your turn Change Appears Only in Tag Battles Select Change in a tag battle to switch to your other CO Doing so will end your turn When using a Dual Strike power both COs c...

Page 11: ...Face three computer controlled opponents Fight against the computer in a two front battle Deployed 2 COs 3 COs 4 COs War Room Classic Design Maps Maps that provide you with a set type and number of pr...

Page 12: ...hose subjects Keep playing to build up your stats and earn medals Battle Maps Visit the Battle Maps store to buy new maps outfits for your COs and other useful information Touch an item on the shop sc...

Page 13: ...ows you to send an original map created in the map editor to one other player On the map trading screen player one must choose who will send the map The sender must then touch a map to send The player...

Page 14: ...and touch any unit in the list Next touch the Place Unit icon then touch a location on the map where you want it placed To place terrain use the Select Terrain and Place Terrain icons Touch the Delete...

Page 15: ...ndo DS One for each player Advance Wars Dual Strike Game Card One for each player Steps 1 Make sure that all DS systems are turned off then insert a Advance Wars Dual Strike Game Card into each system...

Page 16: ...systems The DS menu screen will appear 2 Touch the DS Download Play panel The game selection screen will appear 3 Touch the Advance Wars Dual Strike panel The game confirmation screen will appear 4 W...

Page 17: ...ul land unit ever developed It was designed by the Green Earth army Its size makes it the slowest of the tanks Fire Vision 1 6 70 Move Fuel Ammo Cost 5 000 Weapon One Weapon Two APC These units can tr...

Page 18: ...er When cloaked these planes can only be attacked by fighters and other stealth fighters They can only be detected if a unit is directly adjacent to it Missile 0 Fire 0 Vision 1 9 45 Move Fuel Ammo Co...

Page 19: ...e Missile Silos Each army in the field has a headquarters that acts as its base of operations An HQ can supply ammo and fuel restore HP and provide superior defensive cover for all ground units Victor...

Page 20: ...e gets angry She earns an additional 100 funds from allies bases Truffles Pork rinds Grit A laid back style masks his dependability He is a peerless marksman who is devastating with indirect combat un...

Page 21: ...epower but his shoddy technique sometimes reduces the damage his units deal Proverbs ramen Fondue Koal A CO of the Black Hole Army who is always planning his next destructive act Charges his CO Power...

Page 22: ...charge The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate to Nintendo s satisfaction that the product was...

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